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Rebots by FlatPonies launches after 6 years “We’re ready for more ambitious projects”

PreMortem.Games

Jake Rasmussen , the game’s director, wanted to create a game about building and programming robots,” says Porkoláb. It brings together resource gathering, crafting, building and working with robots, while also telling stories through the game’s alien characters.” Don’t make a game for six years!” Rebots came from a simple concept.

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A Little Something

Grumpy Gamer

It's interesting to build an RPG (using the term very loosely) where you have the option to play the entire game with no combat and it's still fun. I posted some previous screenshots of this prototype, but since then I've ripped out all the tile graphics and started over with a much simpler (almost icon) art style.

Tile 130
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A Little Something

Grumpy Gamer

It’s interesting to build an RPG (using the term very loosely) where you have the option to play the entire game with no combat and it’s still fun. I posted some previous screenshots of this prototype, but since then I’ve ripped out all the tile graphics and started over with a much simpler (almost icon) art style.

Tile 130
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Game Prototype Development – Everything you need to know

iXie gaming

In game development, one of the most essential aspects is prototyping. It is essential to avoid skipping the process of creating a “physical” prototype to understand and overcome the complexities associated with game production. What exactly is a game prototype?

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Ascent of Ashes dev switches to Godot halfway development “Not as chaotic as Unity”

PreMortem.Games

That’s when I formed the idea of building a new colony sim from the ground up, centered around the idea of exploration and travel. Identify key features you need your engine to support, make some prototypes and see if Godot suits you and your game. I remember when an Early Access update added the overworld feature.

Dev 104
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Unity vs. Unreal Engine: Which is Better for Android Game Development?

Big Games

High-end games with dynamic effects and photorealistic graphics are best developed with it. Merits: Industry-leading graphics for immersive gaming experiences. The Blueprint system allows for faster prototyping. Graphics and Visual Quality Unity It provides good graphic capabilities suitable for 2D and 3D games.

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How to build successful VR games as a solo developer

Game Analytics

Building video games has never been a simple task. And that resulted in the first prototype of Dreadhalls. Build on your strengths. It definitely puts a restraint on graphics, CPU use and stuff like that.”. Especially if we consider something as complicated and new as virtual reality. Not that this stopped Sergio Hidalgo.

Build 86