Solo dev Vladyslav Pidiashenko “I hope IHAS will inspire players to better their lives”
PreMortem.Games
OCTOBER 30, 2024
In the past, I’ve tried creating a few YouTube channels (starting in 2017) and TikTok accounts, trying to build an audience and, eventually, turn it into a business. After finishing IHAS, I will start to build a strong team to work on games that are beyond my scope a solo dev.” Playtest early. How did you get the idea for IHAS?
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