Remove Build Remove Mesh Remove Scripting
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Cocos Creator 3.8.5 forum version

Cocos

Internal properties marked with a $ suffix are compressed in the build process. Incorrect mesh instanced attribute handling for INT type attributes. Optimized script-heavy projects to reduce wait times after modifications. Improved project build prompts for scripts, engines, and native simulators.

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Dev snapshot: Godot 4.5 dev 1

Mircosoft Game Dev

As such, we encourage testing this build in order to ensure a smooth release for both versions. If you are interested in the latter, please request to join our testing group to get access to pre-release builds. GDScript: Highlight warning lines in Script editor ( GH-102469 ). stable release next week!

Dev 75
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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

If you are interested in the latter, please request to join our testing group to get access to pre-release builds. GH-98163 ) CSGMesh3D now explicitly requires the mesh to be manifold. A manifold mesh must be closed, have each edge connected to only two faces, and have volume. GH-98443 ) OpenXR action maps opened in Godot 4.4

Beta 106
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Dev snapshot: Godot 4.4 beta 4

Mircosoft Game Dev

If you are interested in the latter, please request to join our testing group to get access to pre-release builds. GDScript: Fix Plugin Scripts load twice on startup ( GH-102535 ). Physics: Jolt: Fix ghost collision issue on dense triangle meshes ( GH-102614 ). Editor: Return fast for built-in class icon ( GH-101435 ).

Beta 72
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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

Mesh streaming : Models are loaded as low detail (few vertices). The most complex is mesh streaming , which generally needs to be implemented together with a GPU culling strategy to ensure that very large amounts of models can be drawn at no CPU cost. Visual scripting. That said, Godot 4.0

AAA 145
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Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

However, building a well-optimized multiplayer game comes with several challenges which any Unity game development company worth its weight will know how to overcome. Optimizing Scripting: Reduce Overhead & Boost Efficiency Key Issues & Solutions - Update() Overhead: Multiple objects invoke Update() reduce performance.

Games 78
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Lesson 4: Creating and Using Scripts

Game Designing

  Summary In this Unity Scripts tutorial, we explain the main concepts that apply to scripting in Unity. You’ll learn how to use Unity with C# and the tips and hacks to optimizing your scripts. About Scripting Scripting is an essential ingredient in all games. Welcome to another Unity tutorial.