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HTML5 games are in a 'renaissance,' and Playgama wants to make it easier for developers to reach the entire market instead of bouncing between 'standalone playgrounds.'
The Hitman studio will publish the first game built on Build a Rocket Boy's Everywhere MMO, but has no concrete plans to be a third-party publisher full-time.
Game studios, with geographically distributed teams, are challenged with creating and delivering innovative, increasingly complex, games across multiple platforms, on time and on budget. platform is addressing these challenges head-on with its comprehensive cloud-native game development environment built on Amazon Web Services (AWS).
Sony seems to be building a mobile games platform for free-to-play games. This is according to tech site TweakTown , which spotted a job listing for a mobile platform architect.
Sign up for the GI Daily here to get the biggest news straight to your inbox Electronic Arts says its future lies in developing "games as a platform," building on the success it has seen with live service models for titles such as FIFA, The Sims and Apex Legends.
Legend of Slime’s revenue and download performance between August 2022 and July 2023 in the US iOS market (source: GameRefinery SaaS platform). The hybrid casual idler game Build Car Manager Tycoon has also developed an innovative feature to incorporate ads using a hybrid monetization model.
Gamescom is continuing on its mission to build a global brand of international events, with its Asian show due to take place in Singapore this October. Read more
This release focuses on package size reduction, rendering pipeline improvements, and editor usability, alongside extensive bug fixes and platform compatibility enhancements. Platform support : Google Play : Initial support added (not yet complete, to be finalized in future community releases). Migu Platform : Added support.
We launched the GameRefinery Live Events Tracker to provide an all-in-one platform that allows users to monitor their competitors and live events in real-time, get daily updates, and analyze the features and mechanics proving the most popular with players. The choice is yours!
Experience first-hand how Amazon Web Services (AWS) for Games helps build breakthrough gaming experiences at the Game Developers Conference (GDC), March 17-21, 2025 at the Moscone Center in San Francisco. Join the team behind Netflixs Squid Game Unleashed as they lead you through building the backend for a fast-based action mobile game.
Based on our experiences talking with other streaming platforms, we were anticipating having to do a custom build, but we didnt need to. We just took our Windows build, uploaded it to Amazon GameLift Streams, and it ran. The whole process was efficient, and the game looked and sounded great.
Players have been building their own content since the dawn of computer games, as seen in the many mods and game modes created from other titles. While this used to require a great deal of technical knowledge, new platforms have emerged in recent years that make it easier for players to create their own games. Read more
Some of the key goals for social media marketing are game discovery, sales lifecycle, community building and direct communications. Life Cycle stages Social media is a great tool for building communities. Around 75% of people on TikTok that identify as games claim they discovered new games on the platform, says Keler.
We covered a lot of these IAP offer implementations in our last blog post on how to build your next mobile IAP offer. Assuming you’ve done that, we’ll pick up from where we left off and dive straight back into more examples of games building their IAP offers, giving you all the inspiration you need to build on your own.
Likewise, construction elements have become intertwined with the core mechanics of many titles, such as the Japanese-hit Slime Isekai Memories , where narrative progression is tied into its base building despite its focus as a turn-based RPG. Merge Vikings Combining merge2 mechanics with progressive character and building vectors.
Most recently, QORPO integrated Amazon GameLift into its infrastructure to enable scalable cross-platform server hosting and matchmaking across titles. In building AneeMate, QORPO 3D artists envisioned the creatures and environments, and storyboard artists mapped out the game.
For one, the team largely focuses on making and publishing games and experiences delivered within metaverse gaming platforms. The resulting breadth of potential has also seen Gamefam build works for other giants of the live space, from Fortnite to Minecraft.
The game invites players to interact with tiny townsfolk, build unique structures and explore surprises, all while pioneering the possibilities of mixed-reality technology. Then I wondered, ‘Where would they build houses?’” Miniature people came to mind almost instantly. Performance optimization was another hurdle. “We
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Widely regarded as the biggest trendsetter when it comes to entertaining content, the short-form video content platform, TikTok, has become the new home for viral content. You can tap into the community and scan the platform to pick up on trending themes that are familiar to yours so you can scale on creatives and ads. Accomplishment.
This also allowed developer Empyrean to continually update and improve upon the game, release several DLCs, and port it to all platforms, guaranteeing its own sustainability and making House Flipper a standout success.
It depends on how they go to the new platform. There are two main ways of doing this - porting the game project to the new platform or emulating the old game on the new platform. Because we can't modify the original game, we need to build a box around it that we can modify and run the original game within that box.
However, after experimenting with different formats, it evolved into a platformer and a Metroidvania genre game,” says Songraf. This detailed world-building, combined with the often ironic dialogues, provides a compelling backdrop for the game’s unfolding drama.
Certain platforms let players block other players – making sure that they’re not matched with them again. Cross-platform choices. Similar to the blocking point, some players don’t want to play across platforms and might opt out. We were able to build our own matchmaker and get set up with Gameye in less than a month.
Because success isnt defined by shipping a playable build. For studios aiming to build not just games, but game-driven businesses, these three pillars are no longer optional. But in todays cross-platform, high-expectation environment, QA is not a cost center. It is defined by execution. Treat QA as your quality moat.
The path to success in such an environment is often unclear, with industry veterans having to navigate uncharted waters as they seek to build and evolve their companies. Dino Patti and Tadej Gregorcic , both co-founders of Coherence , a platform aiming to democratize multiplayer game development.
Multiplayer games platform CrazyGames engages more than 35 million players around the world with browser-based titles such as Ludo King and Paper Delivery Boy in 24 different languages. Since then, the platform has grown organically and now hosts more than 3,000 games spanning different genres. Plus, there’s a huge risk reduction.
The 3D platformer is the follow-up to Astro's Playroom, a small game that's included with every PS5 and showcases the capabilities of the console's DualSense controller. The quality of Astro's Playroom prompted Sony to invest in the developer behind it, Team Asobi, and now they're building a full follow-up, which launches this September.
A narrative can also help with pacing, building and releasing tension alongside key story beats while directing the players’ attention and emotions through them, all the while supporting other features and creating a meaningful foundation for retention. The top 200 merge game titles (source: GameRefinery platform).
If you are interested in the latter, please request to join our testing group to get access to pre-release builds. Breaking changes Animation Audio C# Core Editor GDScript Import Input Physics Platforms Rendering and shaders XR New in Beta 1! You can also try the Web editor or the Android editor for this release. New in Beta 1!
I posted before over my frustrations with Microsoft Azure taking so long to do a Windows+Mac build. The frustration reached a boiling point last week when for no reason the Windows build started generating compile errors in stdlib headers. I reverted back to the last build that compiled but the errors continued. version : 1.0.{build}
At Geometric we put gameplay first, and we will always build our games around strong gameplay ideas”, says Carlsen. “My Co-founder Jakob Schmid and myself created the rhythm based puzzle platformer 140 together back in the day, and we are both interested in integrating music systems with the game design.”
Steam Data Suite dove into Steam store pages to find out how much publishers change them and if that relates to being successful on the platform. Maybe there’s new functionality that can help you build the perfect store page, and tell the story of your game to passers by. But doing so is leaving sales on the table.
“I am extremely proud of our passionate world-class teams and the leading technology-enabled global platform we are building together, which have enabled us to develop innovative solutions and foster strategic partnerships with our clients," said Keywords CEO, Bertrand Bodson. Read more
This powerful software allows developers to build their 3D assets and sciences with tools for 3D animation , modeling, rendering, shading, simulation, and more. It is highly extensible, and is available for Windows, MacOS, and Linux, providing a common ground for developers working on multiple platforms.
Since Sony entered the console market thirty years ago, it has devoted an immense amount of time, money, and focus to building up a studio system to deliver a steady flow of high-quality exclusive games for PlayStation platforms.
Technical Director Ivan Marcin is back for another groundbreaking session that will guide attendees through building a multi-modal agent using Amazon Bedrock. Games professionals can also attend a workshop to learn how to use generative AI for building game concept storyboards.
Written by Michail Katkoff , founder of Deconstructor of Fun and a games industry veteran with 15 years of experience in building, operating, and scaling games and game companies. Competition for media consumption intensified with streaming, shopping, and social media platforms taking an ever larger portion of consumers screen time.
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