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#Drive Rally by Pixel Perfect Dude is a love letter to the golden age of rally games

PreMortem.Games

“We initially used tools like Gaia & Gena, which were great but had limitations in customizing tracks to our exact needs, such as adjusting terrain and placing racing assets effectively. This way we bypassed those limitations and were able to craft tracks with the precise slopes, terrain blending, and asset placement we wanted.”

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Solo dev Dr.Kucho fights for true video games: “People play guided tours now”

PreMortem.Games

The size gives the advantage that you can see much more terrain, so the action is much more interesting. As I was trying the builds, the game itself was telling me what things would be interesting to add, so I added them. How much did the project and your way of working change in the 8 years it took to build Moons of Darsalon? “I

Fighting 222
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CGS Dept. Head of VFX enters KitBash3D's Mission to Minerva Challenge

CG Spectrum

Four steps to take before you start building to ensure you're set up for success. From here you can make some selections of the buildings and props you would like to use. Selecting a base terrain. In the Mission to Minerva Kit, there are three different terrain materials supplied. Read Daniel's process and tips below.

Terrain 98
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Lack of document for Terrain Building & Terrain Collider

Cocos

(topic deleted by author)

Terrain 40
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Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

However, building a well-optimized multiplayer game comes with several challenges which any Unity game development company worth its weight will know how to overcome. Optimization Strategies: Static Batching unites several stationary game elements into a single GPU drawing operation (such as terrain together with buildings).

Games 73
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5 Lessons from Catan for Aspiring Board Game Designers

Brand Game Development

You create an island of hexagonal tiles, each of which represents a different type of terrain. From this terrain, you gather wood, grain, brick, sheep, and stone. Over time, you build up settlements and roads. The game can be adequately explained in 10 minutes. Make elegant rules so no one has to be a rules lawyer.

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Accelerate your Game Design, Development and Build with Unity Asset Store

Jaunty Bear Games

There are many aspects to consider when building a game. This requires a lot of knowledge, skills and time to build and integrate all the components. Fortunately the Unity 3D platform has a great selection of packages and assets to accelerate the build of tools, models, shaders, sound effects, animations etc. Terrain Tools.

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