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Scaling Art Production for Live-Service Games: Challenges, Innovations, and Future-Ready Pipelines 

iXie gaming

A simple texture change or model update can impact gameplay mechanics, UI design, and monetization strategies. AI-driven tools to speed up repetitive tasks like UV mapping and texture generation. Manual handoffs between concept artists, modelers, and animators. (ii). Automate texture creation and material variations.

Art 52
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Summer 2025 Game Development Student Internship Roundup, Part 2

Ask a Game Dev

Associate Development Manager Co-op/Internship - Summer 2025 (Sports FC QV) Game Product Manager Intern (Summer 2025) Music Intern EA Sports FC Franchise Activation Intern Associate Character Artist Intern Client Engineer Intern Visual Effects Co-Op Associate Environment Artist Co-Op (Summer 2025) Game Design Intern (Summer 2025) Game Design Co-Op (..)

Co-op 52
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Top Unreal Game Development Companies in 2024

Logic Simplified

Game concepts: In this phase, some of the questions asked are - What will be the genre of the game? Concept Art: Concept art shows how the characters, objects, buildings, and areas will look. Concept Art: Concept art shows how the characters, objects, buildings, and areas will look. What is the time frame?

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The Kristala Dev Blog - Issue #23

Astral Clock Tower Studios

In this issue, you'll get a first look at the new tutorial section for our convention build, the treehouses that populate our Nisargan clan lands, the new models for our Kotakayan soldiers, a super sweet cinematic shot showing off our six clan biomes, and so much more. Are you ready to enter the fantasy? Here we go. 3D Asset Design.

Dev 52
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Ask a Game Dev - Untitled Article

Ask a Game Dev

Art Concept Artist : [ Iterator Extreme ]. Given a description, then comes up with different visual concepts that could meet that description. Storyboard Artist : Maps out how cinematics should look. Lays out general shot to shot progression and framing of cinematics to show the player what’s going on.

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How virtual production student Ewald found his Haven at CG Spectrum

CG Spectrum

It only seemed fitting, then, that his final course project was named Haven , a gripping sci-fi cinematic with intriguing landscapes and dramatic lighting. Find out more about Ewald’s journey and how he created his cinematic below. The making of Haven — Ewald’s cinematic in Unreal Engine. How Ewald discovered real-time 3D.

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The Role of VFX Breakdown in Storytelling

Filmustage

A strategic approach to planning visual effects helps create more immersive cinematic experiences where technical innovation and storytelling artistry work harmoniously. By documenting the evolution from concept to final shot, these analyses help advance visual effects techniques and foster innovation in digital storytelling.

Film 52