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Gerel: Against The Corvus Empire - a pixel art video game by CGS grads

CG Spectrum

After graduating, and a successful career working as a compositor on blockbuster films and TV series, including The Irishman , Spider-man: No Way Home , and The Righteous Gemstones , Alan was ready for a new challenge. Cinematic for Gerel: Against the Corvus Empire produced by Alan, Dogyeong, and Joona. featured]. [My

Pixel 97
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A comprehensive guide to in-demand roles in film and games

CG Spectrum

There are many reasons why people pursue a career in film and video games—it’s a creative, dynamic, challenging, and rewarding industry that gives artists opportunities to work on world-class projects while earning a regular income. How would you like to contribute, creatively and technically, to a film or game?

Film 52
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Makhoba Kamogelo: “Don’t let fear stop you from reinventing yourself”

PreMortem.Games

A community manager and new game designer. A game filled with cute armoured babies on a brave mission to save their daycare from a goblin invasion. As Kamo continued to explore various video games, she stumbled upon a gem. Monochroma was everything I’d ever wanted in a game.

Code 166
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UEFN & HaZ Dulull- A New Dawn for Creators

Game Dev Unchained

The realms of gaming and the film industry are coming together in a harmonious convergence, as the technology and expertise of both fields are being shared and utilized to create impressive results. This was the primary discussion during the latest episode where I invited the accomplished filmmaker and game designer HaZ Dulull.

Film 98
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Losing your Religion with arthouse adventure Indika by Odd Meter

PreMortem.Games

If Triple-A games are the equivalent of Hollywood blockbuster movies and indie games are comparable to independent films, then you could call Indika by Odd Meter an arthouse experience. The game, centered on a nun grappling with the voice of the devil within her, deviates from the standard in almost every aspect.

Indy 104
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Catching up with the Game Industry with Brian Canary

Game Dev Unchained

This episode is sponsored by Autodesk AU 2023 | November 13-15 in Las Vegas ⁠ ⁠ My conversation with Brian Canary, a seasoned game designer, reveals the intricacies of the industry’s shifting dynamics. Collaboration and Single-Player Game Resurgence The discourse delves deep into the essence of game design—collaboration.

Games 52
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Catching up with the Game Industry with Brian Canary

Game Dev Unchained

This episode is sponsored by Autodesk AU 2023 | November 13-15 in Las Vegas ⁠ ⁠ My conversation with Brian Canary, a seasoned game designer, reveals the intricacies of the industry’s shifting dynamics. Collaboration and Single-Player Game Resurgence The discourse delves deep into the essence of game design—collaboration.

Games 52