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Emerging Trends in Game Art: Real-Time Rendering, Stylized Game Art, and Beyond 

iXie gaming

By 2026, the gaming industry is expected to reach $321 billion , with real-time rendering and AI-driven game art playing a pivotal role in its growth. Game art has undergone a seismic transformation over the past decade, driven by technological advancements, evolving player expectations, and a rapidly growing industry.

Art 52
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Q&A: Real-Time Ray Tracing in a Cinematic Scene

Nvidia

Six years ago, real-time ray tracing was seen as a pipe dream. Back then, cinematic-quality rendering required computer farms to slowly bake every frame. Six years ago, real-time ray tracing was seen as a pipe dream. What is the difference between path tracing and ray tracing?

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Ray Tracing Gems II Available Today in Hardcover

Nvidia

Ray Tracing Gems II is now available to download for free via Apress and Amazon and as a hardcover on Apress and Amazon as well. Ray Tracing Gems II is now available to download for free via Apress and Amazon and as a hardcover on Apress and Amazon as well. For those who love books as a.

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New Ray-Tracing, AI, Cloud, and Virtual World Tools Simplify Game Development at GDC 2022

Nvidia

This week at GDC, NVIDIA announced a number of new tools for game developers to help save time, more easily integrate NVIDIA RTX, and streamline the creation of. This week at GDC , NVIDIA announced a number of new tools for game developers to help save time, more easily integrate NVIDIA RTX, and streamline the creation of virtual worlds.

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Scaling Art Production for Live-Service Games: Challenges, Innovations, and Future-Ready Pipelines 

iXie gaming

Live-service games have transformed the gaming industry, shifting from standalone releases to dynamic, continuously evolving experiences. How do top game studios maintain a constant flow of high-quality assets without bottlenecks? Seasonal events and in-game monetization strategies demand an ever-expanding asset library. (ii).

Art 52
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NVIDIA Research: Learning and Rendering Dynamic Global Illumination with One Tiny Neural Network in Real-Time

Nvidia

Today, NVIDIA is releasing a SIGGRAPH 2021 technical paper, “ Real-time Neural Radiance Caching for Path Tracing ” that introduces another leap forward in real-time global illumination: Neural Radiance Caching. Before NVIDIA RTX introduced real-time ray tracing to games, global illumination in games was largely static.

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Implementing Path Tracing in ‘Justice’: An Interview with Dinggen Zhan of NetEase

Nvidia

We sat down with Dinggen Zhan of NetEase to discuss his team's implementation of path tracing in the popular martial arts game, Justice Online. We sat down with Dinggen Zhan of NetEase to discuss his team’s implementation of path tracing in the popular martial arts game, Justice Online. What is your.