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Filmmaking in Unreal Engine — how Hanny created her arthouse cinematic

CG Spectrum

Hanny shares her visually stunning final project with us, a short cinematic called Naima , detailing how she created her scenes in Unreal Engine, where she drew her inspiration from, and how the technical and creative support of her industry expert mentors allowed her to bring her vision to fruition. So, I signed up! Lighting the scene.

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Q&A: Real-Time Ray Tracing in a Cinematic Scene

Nvidia

Back then, cinematic-quality rendering required computer farms to slowly bake every frame. Back then, cinematic-quality rendering required computer farms to slowly bake every frame overnight—a painstaking process. These games shaped my love for art and real-time graphics. What’s the next major challenge for graphics technology?

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The Art of 2.5D: How It’s Redefining Game Design 

iXie gaming

In an industry constantly pushing the boundaries of graphical fidelity, the charm of handcrafted visuals remains timeless. locks the perspective, allowing developers to craft cinematic, carefully framed environments. While 3D dominates modern game development, 2.5D

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Losing your Religion with arthouse adventure Indika by Odd Meter

PreMortem.Games

The game, at its core a third-person adventure with exploration and platforming, uses dramatic camerawork that strengthens its cinematic ambitions. “I Indie game studio Odd Meter has been around since 2009, initially focusing on architectural computer graphics. Even now, the core team consists of architects.

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On the topic of cutscenes, do you think we will get to the point where fully pre-rendered cutscenes will be phased out entirely? Are there any other advantages to having a cutscene be pre-rendered rather than in engine besides the cutscene being “prettier” than the base graphics?

Ask a Game Dev

As in-engine rendering improves, AAA games will likely move away from pre-rendered cutscenes but AAA games are far from the only games that use cutscenes and have engines that can render high quality cinematic visuals (e.g. high resolution high quality character models performing high quality animations and visual effects).

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Ray Tracing Gems II Available Today in Hardcover

Nvidia

Ray tracing is the holy grail of gaming graphics, simulating the physical behavior of light to bring real-time, cinematic-quality rendering to even the most visually intense games. This Open Access book is a must-have for anyone interested in real-time rendering.

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Steam Next Fest & Mixture upgrades

Played with Fire

Buckle up as we explore the key enhancements that promise to redefine your gaming experience: Enhanced Graphics Prepare to be dazzled with higher resolution graphics, bringing every pixel to life. Get ready to be on the edge of your seat as you navigate through epic showdowns that are nothing short of cinematic.