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Scaling Art Production for Live-Service Games: Challenges, Innovations, and Future-Ready Pipelines 

iXie gaming

Cross-Platform Considerations Live-service games must be optimized for PC, console, and mobile. Polygon count and texture optimization to maintain performance. Unity HDRP supports cinematic-quality visuals at scale. Challenges include: (i). Scaling assets for different hardware specs without losing visual fidelity. (ii).

Art 52
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The Best 3D Art Outsourcing Studios in the Industry

iXie gaming

The company specializes in cinematics, UI concepts, and logo design. Specialties: – Low Polygon Modeling, High Polygon Modeling, Textures: photo source or hand-painted, Digital Sculpting, Target Rendering, Rigging and Animation, and Concepts. Specialties: – Art & Animation, Cinematics, Concepts, and Development.

Art 52
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A comprehensive guide to in-demand roles in film and games

CG Spectrum

For instance, a model may also need to be under a certain polygon count, or it may need to be constructed in a way that will optimize the deformation and animation process. With instruction and support from professionals, you'll explore combat and action gameplay development for PC and consoles and level up your level design.

Film 52
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The Lost Ark Has Found its Way

Deconstructor of Fun

In-game models used in the cutscenes are obviously not suitable for close-up cutscenes in terms of texture or polygon quality. By publishing Lost Ark and targeting core MMO cohorts (primarily 25+ male gamers on PC), Amazon aimed to test the water on MMO in the Western market and see whether they could break the dominance of WoW and FF14.