Godot gets CSG support
Mircosoft Game Dev
APRIL 27, 2018
Polygon (can be drawn in 2D and then extruded). Mesh (can use any custom geometry). Polygon and lofting. The CSGPolygon node is very convenient, a Polygon is drawn in 2D (in X,Y coordinates), and it can be extruded in the following ways: Depth : Extruded back a given amount. Custom meshes. How does it work?
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