Remove Clipping Remove Shaders Remove Simulation
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Dev snapshot: Godot 4.4 beta 3

Mircosoft Game Dev

The cover illustration is from Ballionaire , a roguelike pachinko simulator where the laws of physics bend to your will, developed by newobject and published by Raw Fury! Export: Disable Metal and Vulkan renderers in simulator builds. Remove simulator support from editor/exporter ( GH-102179 ).

Beta 77
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Godot's 2D engine gets several improvements for upcoming 4.0

Mircosoft Game Dev

If a shader is applied to them, or if transparency is changed, the effect is applied to every node individually, given they each do it in their own draw call. Custom shaders can be used with CanvasGroup to also apply effects like drop shadows or glows to a group of objects as a single one, greatly enhancing the flexibility of the 2D engine.

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What is Cel Shading & How to Use It?

Game Designing

A cell shader gives the appearance of a traditional drawing with a flatter surface and hard, unfinished edges. Without their signature style, one may not even recognize their clips. Since cel shading works by applying a shader to 3D models, you must create the models first. What Is Cel Shading?

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A comprehensive guide to in-demand roles in film and games

CG Spectrum

3D models can be rigged and then animated, placed as stationary objects in a scene by a layout artist, simulated or destroyed by an FX artist, and used for shadows or holdouts by a lighting artist. They can also simulate fur, feathers, fabric, skin, fat, and rigid body dynamics. CG Spectrum's 2022 Houdini FX student showcase.

Film 52
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Logjam as mourning wood

Radiator Blog

It's about forestry, masculinity, and history, but on a surface level it's a simple work simulator with a burly stripper and occasional twists. About my splitting tech: I didn't manually model pre-split meshes, it's all dynamic via shader. CONTENT WARNING: Some of the screenshots have some CG nudity in them. It is "NSFW".