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Creating a See-Through | X-Ray Effect In Unity – Shader Tutorial

Awesome Tuts

What Is a Shader? Since the main premise of this effect is going to be a shader, we’ll start with explaining what a shader is. A shader is a script where you write code that determines how the colors will be rendered based on various scenarios like lighting and material configuration.

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Making shaders more accessible

Mircosoft Game Dev

About shaders. For most game developers, shaders are this scary monster that presents itself with such a complexity that it seems out of reach. In reality, shaders are quite simple by default and just get more complex the more you add to them. The following OpenGL code sends the sprite to the shader for drawing: OpenGL Commands.

Shaders 52
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Godot's 2D engine gets several improvements for upcoming 4.0

Mircosoft Game Dev

Additionally, all 2D shadows and light textures use a single atlas, resulting in improved performance. the new CanvasTexture texture type has been introduced. If a shader is applied to them, or if transparency is changed, the effect is applied to every node individually, given they each do it in their own draw call. CanvasGroup.

Engine 54
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Cocos Creator 3.7.2 Focuses On Optimized Rendering And Lighting Capabilities

Cocos

. • New and standard-material will default to Surface Shader. See the documentation “Built-in shaders”: [link] • Tooltip that supplements common material parameters. Fixed an issue where the auto-atlas texture compression configuration failed. Fixed an issue where the custom texture compression tool configuration was not valid.

Render 52
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GLES2 and GDNative, progress report #2

Mircosoft Game Dev

Apart from that, the month was mostly spent on implementing more 2D items in the renderer as well as working on getting custom shaders running. start work on shader compiler. implement more shader features. implement more shader features. The fragment shader then calculates the associated UV coordinate for each fragment.

Shaders 52
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What is Cel Shading & How to Use It?

Game Designing

A cell shader gives the appearance of a traditional drawing with a flatter surface and hard, unfinished edges. Without their signature style, one may not even recognize their clips. You should also decide on the style you want to achieve, whether you’re going for cartoonish or more realistic textures. What Is Cel Shading?

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The Kristala Dev Blog - Issue #26

Astral Clock Tower Studios

This month, Cass was able to fully texture all three sets of Jhacanda tree houses and officially cross this ongoing task off his to-do list. We're looking forward to seeing how Cass textures this beast of a model once he's done crafting it. Here's an update on the textures for the outdoor table and leaf shade Karena created.

Dev 52