article thumbnail

Request for better shader documentation

Cocos

I am posting this as a request for Cocos to have somebody on the team, a technical artist preferably, to write up the shaders documentation, with sample codes important. However there is a major issue. Shaders are virtually missing from the documentation. The section on shaders is incomplete, therefore its unusable.

Shaders 40
article thumbnail

5 Questions to Beat Procrastination

Brand Game Development

When I say procrastination, it may bring to mind images of someone watching cat videos or 1980s Arnold Schwarzenegger clips until 3 in the morning. Sometimes it helps to write down what you want and outline the major steps it takes to get there. Procrastination has an undeserved bad reputation. I’ve been there, too.

Clipping 130
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Supercell's Record Year: Crushing It, But At What Cost?

Deconstructor of Fun

Watch the short clip below from our weekly podcast show where we break down the wins, risks, and big unanswered questions behind Supercells biggest year yet. As Kim Nordstrm writes in his book Up Down Up There is a level of arrogance that comes with success, a feeling that you are invincible and that you can achieve anything you want.

Esports 80
article thumbnail

Making shaders more accessible

Mircosoft Game Dev

The vertices become primitives (in this case, a triangle fan, two triangles that are drawn as a quad) and any primitive that goes beyond the -1 to +1 range is clipped. Result is the sprite vertices in the -1 to +1 clip space coordinates. Users can write the vertex, fragment and lighting shader using a lot of pre-existing information.

Shaders 52
article thumbnail

[CC 3.8.1] AnimationClip.createWithSpriteFrames not working

Cocos

hi, I am leaning CC, I am more interested write code than using tool CC, but that is not working. I am using CC version 3.8.1 I am using CC version 3.8.1 createAnimationArray(bien,['23020_0_8', '23020_0_9', '23023_3_6'], 0.1,

article thumbnail

GSoC 2019 progress report #2

Mircosoft Game Dev

The GSoC coding period is close to the finish line, and our 8 students are hard at work to finalize their projects as best as they can, while writing their final evaluation report. It's possible to write to files as well now. The way it works now is the following: The user selects the active clip. Lots of bug fixes.

article thumbnail

Heat Signature Release Date And Launch Celebrations

Tom Francis

At time of writing, that’s Thursday of next week. What kind of clips are you looking for? – GIF, GFY or very short YouTube clip. – Upload or link your clip, obviously. Heat Signature will be out on Steam 21st of September 2017 ! – Be On A Trading Card FAQ.