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Dev snapshot: Godot 4.5 beta 4

Mircosoft Game Dev

GUI: Code Editor: Fix “Pick Color” menu option replacing multiple color items ( GH-108431 ). Rendering: Fix underculling of occulusion culling ( GH-108347 ). Editor: Fix ScriptEditor inline colors float handling ( GH-107904 ). GDScript: Fix autocompletion issues with nested types ( GH-94996 ). beta3 snapshot.

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Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

Through Occlusion Culling the performance improves due to effective rendering of objects which extend past visible camera range. Open-world multiplayer games experience smooth performances when they implement LOD together with occlusion culling systems. Proper memory management ensures smooth, stutter-free multiplayer gameplay.

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Dev snapshot: Godot 4.5 beta 1

Mircosoft Game Dev

For those that don’t speak.NET lingo, “NativeAOT” refers to the ability for.NET applications to compile directly to a device’s native code, bypassing the need for the.NET runtime entirely. GH-74393 ) Code completion for overridden user-defined methods. ( And more: TextEdit/LineEdit: Add support for OEM Alt codes input. (

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Release candidate: Godot 4.4.1 RC 2

Mircosoft Game Dev

Animation: Fix console errors and crash in cleanup code for PhysicalBoneSimulator3D ( GH-103921 ). XR: Correct occlusion culling viewport location calculation when projection uses asymmetric FOV ( GH-104249 ). Animation: Fix rest translation space in LookAtModifier3D ( GH-104217 ). This release is built from commit abef5e0d2.

Bug
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Maintenance release: Godot 4.4.1

Mircosoft Game Dev

Animation: Fix console errors and crash in cleanup code for PhysicalBoneSimulator3D ( GH-103921 ). XR: Correct occlusion culling viewport location calculation when projection uses asymmetric FOV ( GH-104249 ). Animation: Fix missing process_state error in blend spaces ( GH-104018 ). Thirdparty: mbedTLS: Update to version 3.6.3

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2024 Cherry-picks

Mircosoft Game Dev

Look at these shiny highlights: 2D physics interpolation 2D hierarchical culling Mesh merging Discrete level of detail (LOD) ORM materials Text to speech Arctic Eggs This game about cooking eggs in a cold climate found great reception on the internet. The feature freeze for 3.6

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Delores Source Code Released!

Grumpy Gamer

I accidentally pushed the wrong button and made the Delores source code available on GitHub. I did publish all the source code to Delores on GitHub , but it wasn't an accident. BONUS NOTE: Don't believe the myth that programmers can test their own code. Knowledge of their code is the achilles heel of programmers.