The rendering tree is independent, supports culling, Z-axis sorting, and rendering the same nodes in a list, implemented in a few lines of code
Cocos
JUNE 16, 2024
First time writing an article, feeling a bit rusty, haha. Off-Screen Culling: Implementing culling for objects outside the screen can significantly boost performance by not rendering objects that are not visible to the player. After list reorganization: Before restructuring the list: Code: Engineering:
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