Remove Code Remove Debug Remove Render
article thumbnail

Powerful Shader Insights: Using Shader Debug Info with NVIDIA Nsight Graphics

Nvidia

As ray tracing becomes the predominant rendering technique in modern game engines, a single GPU RayGen shader can now perform most of the light simulation of a. As ray tracing becomes the predominant rendering technique in modern game engines, a single GPU RayGen shader can now perform most of the light simulation of a frame.

article thumbnail

Bug: Simulator not rendering ttf font

Cocos

The font is appearing correctly on web builds and Android build, but when using the simulator the font is rendered as a system font. You can debug the following code to see if there are any exceptions. The issue is fixed by recompiling the engine on Windows. The same didn’t work on Mac. Issues happen with CC 3.7.2

Render 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Speed Up GPU Crash Debugging with NVIDIA Nsight Aftermath

Nvidia

NVIDIA Nsight Developer Tools provide comprehensive access to NVIDIA GPUs and graphics APIs for performance analysis, optimization, and debugging activities. NVIDIA Nsight Developer Tools provide comprehensive access to NVIDIA GPUs and graphics APIs for performance analysis, optimization, and debugging activities.

Debug 52
article thumbnail

Use Custom Render Pipeline to Enhance your Game Graphics - Guide to Cocos Cyberpunk Source Code

Cocos

This article will discuss the new feature of Cocos Creator, Custom Render Pipeline(CRP), and demonstrate how to apply the custom render pipeline already written in Cocos Cyberpunk to your own project. Full source code can be got for free: [link] The amazing graphics in Cocos Cyberpunk attracts many friends.

Render 52
article thumbnail

Differentiable Slang: A Shading Language for Renderers That Learn

Nvidia

The paper shows how a single language can serve as a unified platform for real-time, inverse, and differentiable rendering. For more information about practical examples of Slang with various machine learning (ML) rendering applications, see Differentiable Slang: Example Applications. Bring ML training inside the renderer.

Render 52
article thumbnail

Uplifting Optimizations, Debugging, and Performance Tuning with NVIDIA Nsight Developer Tools

Nvidia

There is always some layer of abstraction between the physical computer and the application that you are building, but you can’t optimize and debug what you can’t see. When you’re coding, an error is returned when a line doesn’t work. Nsight Graphics offers in-depth graphics debugging for both ray-traced and rasterized applications.

Debug 52
article thumbnail

Cocos Creator 3.8.4 has been released, faster, more stable, and easier to use!

Cocos

This version has not only significantly enhanced performance and rendering but also improved editor experience and stability, which is recommended for everyone to upgrade. Rendering Enhancements 1. The new customizable rendering pipeline mainly has the following benefits: In Cocos Creator 3.8.4 more stable and mature.

Render 52