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New game announcement: "Tryhard" + "A Sportslike Manifesto"

Radiator Blog

But I've been threatening to make a sports game for a while. And now since I no longer teach for a living, I thought I'd try an even more difficult way of earning money - why not try "going indie"? Death is usually (a) game over, (b) rare, or (c) strongly penalized. We need bolder sports games.

Games 130
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Indie Gaming’s Last Stand: How Willem Delventhal Is Battling Corporate Dominance!

Game Dev Unchained

The Transformative Landscape of Game Development: A Deep Dive with Willem Delventhal As a digital ecosystem thrives and transforms at a rapid pace, a recent conversation with game designer and educator Willem Delventhal offered insights into the evolving realm of game development.

Indy 98
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Finding your true love may win the game in Fabledom by Grenaa Games

PreMortem.Games

Set in a storybook kingdom filled with magical creatures, kings and castles, the game gives players the opportunity to build their own kingdom and find their true love. First time game developers Max Nielsen and João Martinez form Grenaa Games , a Sweden based indie game studio. “We

Games 185
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Unity vs. Unreal Engine: Which is Better for Android Game Development?

Big Games

Unreal Engine Here’s an overview of these two dynamic mechanisms that will help you understand what they are, how they work, and the merits they offer to Android programmers: Unity It is a popular game engine renowned for its cross-platform compatibility and intuitive user interface that supports both 2D & 3D game development.

Engine 52
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Gorilla Softworks’ debut game The Ancients aims for prehistoric realism

PreMortem.Games

“We as a team learned from The Ancients to pace our enthusiasm and scale the game to the size of the studio. There are plenty of indie developers that say this and it’s possibly the most crucial part of game design and development.

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A friend of mine wants to become a game designer without learning any other disciplines in game dev, he seems very sure this is possible but his confidence comes off as “idea guy” to me. I like thinking about design as well and how it could all fit together cohesively but I’m worried he’s setting himself up for failure by not learning another discipline to go along with it. Am I correct in this thought or am I being an jerk?

Ask a Game Dev

A cinematic designer doesn't need to understand how to code but does need to learn how to use tools like Source Filmmaker to stage and block cinematics. If he wants to go into the indie space and work with an extremely small team, he's going to need to wear a lot of hats. I wish him (and you) the best of luck.

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Backfirewall by Naraven Games reveals the secret life of apps in our phones

PreMortem.Games

It’s a tragicomic adventure that really makes you feel for programs that have their code erased and replaced on a regular basis, all in the name of technological progress. The game is the debut of Swiss indie game studio Naraven Games. We work in a very chaotic way!”, says Jean laughing. Lucie then added them.”

Puzzle 104