Godot Tactics RPG – 13. Ability Range
The Liquid Fire
FEBRUARY 6, 2025
In the loop we auto add the “start” tile with “retValue.append(start)” However, I think it would be beneficial if we were able to send it through our filter like any other tile, as we’ll use in some of our ranges later. First, lets make a small fix in the RangeSearch() function. _min.y = min(_min.y,
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