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Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

Physics: Many fixes to one-way collisions. Fixes to KinematicBody collisions. Cylinder collision shape for GodotPhysics. Improved Inspector sub-resource editing. Many fixes to one-way collisions. One-way collisions prior to Godot 3.3 Fixes to KinematicBody collisions. Rendering: Unified 2D batching.

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How do you Choose the Best Game Design Software for your Project?

Big Games

Physics engines simulate the laws of physics within the virtual environment, governing object movements, collisions, and interactions. Prototyping and Iteration Tools Look for prototyping and iteration tools to quickly test and modify game elements.

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Release candidate: Godot 3.2.4 RC 4

Mircosoft Game Dev

Multiple fixes to one-way collisions. Improved Inspector sub-resource editing. Editor: Improved Inspector sub-resource editing ( GH-45907 ). HTML5: Merged code for web editor prototype ( GH-42790 ). Node: Fix Editable Children issues with node renaming, moving, duplicating and instancing ( GH-39533 ).

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Release candidate: Godot 3.3 RC 6

Mircosoft Game Dev

Multiple fixes to one-way collisions. Improved Inspector sub-resource editing. Editor: Improved Inspector sub-resource editing ( GH-45907 ). HTML5: Merged code for web editor prototype ( GH-42790 ). Node: Fix Editable Children issues with node renaming, moving, duplicating and instancing ( GH-39533 ).

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Release candidate: Godot 3.3 RC 7

Mircosoft Game Dev

Multiple fixes to one-way collisions. Improved Inspector sub-resource editing. Editor: Improved Inspector sub-resource editing ( GH-45907 ). HTML5: Merged code for web editor prototype ( GH-42790 ). Node: Fix Editable Children issues with node renaming, moving, duplicating and instancing ( GH-39533 ).

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Introducing the Godot glTF 2.0 scene exporter

Mircosoft Game Dev

You can now export your Godot scenes to glTF to get it back into Blender or other apps and make edits continuously. For example, creating a blockout or prototyping within Godot, then exporting as glTF to further edit in Blender, and finally bringing the geometry back into Godot.

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Release candidate: Godot 3.2.4 RC 3

Mircosoft Game Dev

A few late features have also been included because they were too good to keep waiting (such as improved Inspector subresource editing and node copy-paste support ). Multiple fixes to one-way collisions. Improved Inspector sub-resource editing. Editor: Improved Inspector sub-resource editing ( GH-45907 ). Godot 3.2.4

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