Remove Collision Remove Game Engine Remove Simulation
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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

GH-94783 ) Change NavigationMesh to also parse collision shapes by default. This is part of an effort to encourage users to use collision shapes for NavigationMesh instead of visual meshes as collision shapes are much simpler and thus more efficient for Navigation. ( GH-95013 ) XR: Disable hand tracking by default.

Beta 106
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Breakout: Physics

The Liquid Fire

As a game engine, Unity provides a lot of functionality right out of the box. You could make some really fun physics based games and not need to have a math degree to do it! In fact, in this lesson we will start creating game objects that react to physics, with no programming required.

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Physics progress report #1

Mircosoft Game Dev

Cylinder collision shape. One of the requirements was adding support for cylinder shapes in Godot's custom collision detection system. Technical details: Godot Physics is almost entirely based on the SAT algorithm for collision detection, but cylinders can't entirely rely on that. Heightmap collision shape. release.

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Cocos Creator 3.8 Community Beta is now available

Cocos

Google Play Games on PC Platform Support At this year’s Google IO conference, Google Play Games on PC and the large-screen experience received significant attention as Android platform updates. There are already many well-known Cocos games published on the platform on their own. AGP upgraded to 8.0.2. AGP upgraded to 8.0.2.

Beta 52
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How to get started with Unity Game Development – Tips & Tricks from iXie Experts

iXie gaming

Video games have become a prominent form of entertainment, deeply ingrained in pop culture, and have shed the previous stigma of being a time-wasting activity. Nowadays, gaming surpasses mainstream movies in terms of audience engagement, and popular game titles consistently generate substantial revenue.

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Unity DOTS for Beginners

Game Designing

The Unity game engine is a powerful and versatile tool for developing games and applications for diverse platforms, including consoles, mobile devices, and personal computers. It offers a robust technology that’s become popular among game developers regardless of skill level. What Is Unity?

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Godot's 2D engine gets several improvements for upcoming 4.0

Mircosoft Game Dev

Here is an example of a long drop shadow (which would be very slow to do with a regular shader), simulating 2D lightshafts. The 2D GPU particle system will support particle collisions against the whole scene via SDF. More work is also going towards the 2D engine. A new API was added to do this as easy as possible.