Nearing the Finish Line: Rewriting the Untold Engine
Harold Serrano
NOVEMBER 17, 2024
Systems: These handle the logic, such as rendering, animations, or physics calculations. Want collision? One Last Piece: The Collision System With almost every system in place, I’m now working on the Collision System—the last big piece of this rewrite. Want to add physics? setEntityKinetics(). setEntityCollision().
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