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COCOON creator Jeppe Carlsen “I never compromise on playability”

PreMortem.Games

“My Co-founder Jakob Schmid and myself created the rhythm based puzzle platformer 140 together back in the day, and we are both interested in integrating music systems with the game design.” Communicate puzzle logic The creative process at Geometric Interactive follows a specific pattern.

Puzzle 257
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Take a break from busy GDC and meet Dutch developers at The Netherlands Lounge

PreMortem.Games

But also looking out for publishing or funding deals for our own original concepts and prototypes.” Plus, The4Winds Head of Communications Nazih Fares is Co-chair of the IGDA Game Credits SIG, and will be hosting a panel and roundtable at GDC, to promote inclusivity and best practices for how credits are attributed.

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Scaling Art Production for Live-Service Games: Challenges, Innovations, and Future-Ready Pipelines 

iXie gaming

The answer lies in scalable art production pipelines that balance speed, quality, and cross-platform optimization. Communication bottlenecks and prolonged revision cycles. (ii). Manual handoffs between concept artists, modelers, and animators. (ii). Generate rapid concept art iterations based on simple prompts. (ii).

Art 52
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Gerel: Against The Corvus Empire - a pixel art video game by CGS grads

CG Spectrum

CG Spectrum’s thriving online community, with over a thousand weekly active members, was the perfect place for Alan to cast his net and find the right artists with the right skills. Being part of the CGS online community facilitated access to alumni and students across a number of disciplines. About Gerel: Against the Corvus Empire.

Pixel 97
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How to use Kickstarter for your indie game “It’s a tool, not the end goal”

PreMortem.Games

Combine public funding, work for hire, and Kickstarter, using the platform to elevate, attract investors, and build a brand. Kickstarter is viewed as a proof of concept and demand, offering valuable insights”, says Liebe. It should complement other funding sources, fostering creativity in fundraising. People appreciate creativity.”

Indy 104
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COCOON creator Jeppe Carlsen “I never compromise on playability”

PreMortem.Games

“My Co-founder Jakob Schmid and myself created the rhythm based puzzle platformer 140 together back in the day, and we are both interested in integrating music systems with the game design.” Communicate puzzle logic The creative process at Geometric Interactive follows a specific pattern.

Puzzle 104
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Level-Up Mood Board Creation with Miro and Amazon Bedrock – Part 2

AWS Games

This blog is co-written by Sean Winters, Senior Platform Architect, Miro. To make things easier to get started, at the brainstorming stage of designing new ideas, teams collaborate on mood boards to distill the sense of style or mood of the concept they are developing.

AI 64