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Playtesting and Record Keeping

Brand Game Development

Join my community of over 2,000 game developers, artists, and passionate creators. When you playtest a game, alone or with other people, you’re going to be creating a lot of data. Log every single playtest with the game and make sure your playtest matches with a game version number. Who played? What was the outcome?

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Solo dev Evan Polekoff of Critter Crossfire “Motivation is a limited resource” 

PreMortem.Games

With the game now announced for a 2024-release, the part time solo dev is motivated to finish the game. This practice helps keep me well rounded as a developer so I can better communicate with people who specialize in those roles. I do a lot of solo playtesting, either against myself or against a CPU player. “I

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How to Make Board Game Rules

Brand Game Development

” Rules are really tricky to do right because you have to serve two purposes: balance the game and communicate clearly. Speaking of communicating clearly, let’s draw a distinction between rules and rule books. Playtest a Ton. The post How to Make Board Game Rules appeared first on Brandon the Game Dev.

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How to Work in a Team in the Board Game Industry

Brand Game Development

I’ve split it into five sections for your convenience: How Ben, Sarah, and Will Got Started How Working in a Team Feels The Downsides of Teamwork Communication in a Team Advice for New Game Devs. Sarah: It was also in 2013 that we met Ben and were playtesters for his game Tower , which he launched on Kickstarter early in 2014.

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When it comes to copy writing (for press and pitches) forget the fluff and start to BLUF

PreMortem.Games

This article is part of the game-dev advice newsletter Levelling the Playing Field by Rami Ismail. Rami Ismail Click away in seconds Working in games is a communication minefield: multidisciplinary communications, both internal and external, with the purpose of alignment or selling ideas.

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To Hell and back with Solium Infernum by League of Geeks

PreMortem.Games

After launching Jumplight Odyssey in August of 2023 the studio failed to secure additional funding and was forced to lay off the entire game’s dev team in November. Three years later the situation at League of Geeks has changed drastically. Many of us have been in the industry for a long time. “Our

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Bringing it Together – The Board Game as a Project

Brand Game Development

Join my community of over 2,000 game developers, artists, and passionate creators. This suite is based on the Five Levels of Communication through Game Development , my own personal board game development philosophy. I also try to go to as many conventions as I can and playtest as much as possible. Need help on your board game?