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Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

Best Practices for Unity Gaming Services Games enabled with peer-to-peer communication should utilize relay servers as a method to simplify their network configuration. Texture Atlasing combines multiple textures into one atlas to lower the number of texture switches that occur.

Games 78
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Scaling Art Production for Live-Service Games: Challenges, Innovations, and Future-Ready Pipelines 

iXie gaming

A simple texture change or model update can impact gameplay mechanics, UI design, and monetization strategies. AI-driven tools to speed up repetitive tasks like UV mapping and texture generation. Communication bottlenecks and prolonged revision cycles. (ii). Polygon count and texture optimization to maintain performance.

Art 52
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Summer 2025 Game Development Student Internship Roundup, Part 2

Ask a Game Dev

Associate Development Manager Co-op/Internship - Summer 2025 (Sports FC QV) Game Product Manager Intern (Summer 2025) Music Intern EA Sports FC Franchise Activation Intern Associate Character Artist Intern Client Engineer Intern Visual Effects Co-Op Associate Environment Artist Co-Op (Summer 2025) Game Design Intern (Summer 2025) Game Design Co-Op (..)

Co-op 52
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CGS 3D Visualization Dept. Head Presents on Chaos Unboxed Panel

CG Spectrum

It allows artists to bring concepts to life by adding depth, texture, and realistic lighting to their designs. From 3D architectural renderings to product prototypes and virtual environments for games and movies, 3D visualization is used across various industries to visualize ideas, streamline workflows, and communicate concepts effectively.

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Learn How To Get Data From API in Unreal Engine 5 by Building a Virtual Art Gallery

DameDev.tv

In today's post, I'd like to show you how to retrieve an image provided by The Art Institute of Chicago via its public API , how to create a texture from this image, and how to feed this texture to a material and render it on a plane accompanied by a floating text with title, name of the artist and some other details.

Data 87
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Hollow Home by Ukrainian studio Twigames tells the story of how the war affects everyday life

PreMortem.Games

Our communications are horizontal, anyone can talk to anyone. So, we decided to create the project in low-poly 3D with many hand-painted textures. With a dedicated game designer and a narrative designer on the project, most of the creative decisions and ideas come from them, but Minenko insists everyone pitches in. “We

Studios 118
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Hollow Home by Ukrainian studio Twigames tells the story of how the war affects everyday life

PreMortem.Games

Our communications are horizontal, anyone can talk to anyone. So, we decided to create the project in low-poly 3D with many hand-painted textures. With a dedicated game designer and a narrative designer on the project, most of the creative decisions and ideas come from them, but Minenko insists everyone pitches in. “We

Studios 104