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Scaling Art Production for Live-Service Games: Challenges, Innovations, and Future-Ready Pipelines 

iXie gaming

Continuous Content Updates: Players expect frequent refreshes in the form of character skins, props, and new environments. Manual handoffs between concept artists, modelers, and animators. (ii). Cross-Platform Considerations Live-service games must be optimized for PC, console, and mobile. These include: (i).

Art 52
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Korean indie dev Funnylocks “We made Unstoppable for a global audience”

PreMortem.Games

More and more South-Korean indie game developers take aim at the PC and console market. The concept for Unstoppable, where office workers are infected by a mysterious gas, followed after discussions with Lead Game Designer Cho Si-wook. “We Like Seoul-based Funnylocks with their recently released horror action shooter Unstoppable.

Indy 104
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A comprehensive guide to in-demand roles in film and games

CG Spectrum

The 3D modeling process commonly begins with 3D modelers receiving a scan of a prop, character, or vehicle either directly from a live-action shoot or from external sources like MegaScans (a website offering a diverse range of pre-scanned generic assets). and cinematography (shot framing, composition, camera angles, etc.)

Film 52
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Build a Lucrative Career in the Gaming Industry

iXie gaming

Video games on various platforms like Gameboys, consoles, personal computers, and mobile phones being mere sources of entertainment are now officially a matter of the past. Game Tester What you’ll do: Test the features of the game, identify glitches and bugs on various platforms like mobile phones, consoles and PCs.

Build 52
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Call of Duty: Online is dead. Long live Call of Duty: Online!

Deconstructor of Fun

Making Call of Duty free Back when CoDO was conceived, consoles didn’t officially exist in China, AAA Mobile gaming was not yet a ‘thing’ and PC gaming mostly happened at Internet Cafes, where gamers paid to sit in front of computers to play, watch videos, eat, smoke and chat. There was no concept of events or free/ earnable content.

Content 52