This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
Developed by Alexander Khoroshavin (Alex Goodwin) and a small team, the game centers around an elderly healer named Kazimir, who journeys through a whale-worshiping fantasy land to heal his ‘soul wound’. In 2020, he was joined by his wife, Gorokhova Rita, who took on the role of 3D modeler and content lead.
It was during those moments, captivated by the epic boss fights and voice acting in Final Fantasy 7, that Madiba’s deep love for video games was ignited. Olivier Madiba recalls playing games on warm sunny afternoons at his grandmother’s home with a spark in his eyes. These are some of his fondest childhood memories.
I told them I had already created some early concept art and design work for my next game and that it would fit perfectly into it. So, a fantasy setting instead of everyday environments would provide the most room to be creative without being too shackled to anything too specific.”
Video game artists specialize in a wide range of digital art forms, such as 2D modeling, animation, concept art and texturing. The Role of Game Artists Concept artist The game concept artist creates the initial visual concepts of the game (characters, environments, props, vehicles and other visual elements) in accordance with GDD.
6 focusing on web3 projects, primarily content creators, with 5 in gaming and one mobile play-to-earn platform. — a fantasy multiplayer RPG, but the project was shut down in May’24. Out of the 28 companies that raised funding: — 17 making PC&сonsole games, of which six are also developing for mobile platforms. —
This is a really complicated concept. Second, and most importantly, it mirrors the box art of Sid Meier’s Civilization in color, structure, and content. Let’s say you’re going for a hardcore fantasy audience. That means you need to imply the essence of your game with your packaging. That’s a smart move.
Seemingly in an instant, they can conjure beautiful fantasy worlds, and depict unicorns. They are the owners of their works and should have the sole right to decide how, where, and by whom their content is used. It’s amazing what AI image generators can achieve these days. Ai is not creating these works from thin air.
Hello, dear friends and fantasy aficionados. This is the place where we bring you a monthly peek into the development process for 3D dark fantasy ARPG Kristala, an indie game developed using Unreal Engine 4 by women-lead Astral Clocktower Studios. Concept Art. If you're just joining us, welcome!
Although this is typically the only place where you can get a monthly peek into all the development that goes into Kristala—a 3D dark fantasy ARPG from female-lead Astral Clocktower Studios—things will soon be changing. Ready to see how things are going now in the fantasy world of Ailur? Concept Art. Let's dive in.
As I’ve gone through the Final Fantasy series recently , it’s notable that the games used to have secrets, and now, they pretty much don’t anymore. This concept of “secret” doesn’t really make sense in a strategy game, contest, or a puzzle. What are secrets in videogames?
3D Modelling 3D Animation FX Concept Art 2D Animation Game Design Game Programming 3D Modelling: Shaping Virtual Worlds “3D modelling is a rewarding career where you get to bring concepts and 2D imagery to life, sculpting personality and story into characters, objects, and environments.
For anyone wanting more context, here is the complete set of questions they had about loot boxes in Fantasy Strike and beyond, and the answers I provided: SRK Questions Any idea when this feature will be implemented? What are the thoughts on the ongoing discussions and will Fantasy Strike have any specific strategies to not alienate gamers?
On a more personal level, I publish an episodic webcomic for free, and paid novels (with periodic studio grade music to go with them) to market; currently my children’s book and my wife’s fantasy novels and children’s books. Chad: With blogging, the content often comes across in an informal, personal tone.
Greetings, friends and fantasy aficionados! We're also giving you a special first look at some new environmental concepts and progress made to our newest WIP level area. The last task Nick completed this sprint was to model a Nisargan Leather Leaf armor set based on the concept created by our incredibly talented artist, l_aciel.
You just left reality and fell into a portal to the fantasy world of Ailur, the fictional planet that serves as the setting for 3D Dark Fantasy ARPG Kristala—an indie game developed by women-owned independent game studio, Astral Clocktower Studios (hey, that's us!). link] Concept Art. Welcome, beautiful creatures!
AI-driven tools generate dynamic content, adapt game mechanics, and customize aesthetics, resulting in more engaging gameplay and new storytelling possibilities. Generating Game Content Every video game features countless unique models, animations, sounds, graphics, and more. Producing these assets takes a long time and a lot of money.
If you really care, the MUD Wiki on Fandom , started in the wake of the great Wikipedia purge of MUD content, has you covered. All the content in the game was just data in fields. On MOOs and LPMuds, you had a lower barrier for adding features, but you also had a higher barrier for “just making content.”
So what we end up with, over time, is a “tradition”, or traditions within a blanket term like “RPG” There are so-called “ARPGs” like Diablo, JRPGs like Final Fantasy, CRPGs like Ultima, tactical RPGs like Fire Emblem, and so on. Over the years, I have loved games in all of these categories.
The update has been received with mixed reactions in social networks , with players praising the gameplay additions and big amount of new playable content, but disliking the strong focus on loot boxes. KPIs are significantly below hits like Marvel Snap or Clash Royale , and the game is still below the category leader TeamFight Tactics.
Charles Lee (Art Lead) , veteran art director and concept artist with past experience at Blizzard , Sony Pictures Animation , and who until very recently worked in the Visual Development of Netflix hit Arcane (damn!). I won’t forgive you for that, Supercell!) An additional risk is the remote work factor.
Fantasy Strike is available now on Nintendo Switch , PlayStation 4 , and Steam (Windows / Mac / Linux). In Fantasy Strike, you just click on anyone in your in-game friends list to challenge them. Netcode Fantasy Strike’s netcode is a different kind of innovation. Innovation can come in many different flavors. No, you would not.
Hello, and welcome to the official Kristala dev blog, where we break down the development process for 3D Dark Fantasy ARPG Kristala each month. If you've been keeping up with our dev blogs already, you know that they're pretty hefty when it comes to content. Concept Art. Why, you might ask?
Let people play out the fantasy Simulation is key for a successful VR game. It’s clear that simulation, as both a genre and concept, is far more popular in VR than in Console and PC games. So if you’re ever stuck for ideas, think about what roles or fantasies your players will want to experience , and take it from there.
You're currently tuned in to the official Kristala Dev Blog, a monthly compilation of all the development done on our first game, Kristala: a Dark Fantasy ARPG created by women-owned indie game studio, Astral Clocktower Studios (hey, that's us!). The first official gameplay trailer for Dark Fantasy ARPG Kristala. Concept Art.
Hello, dearest of friends and finest of high-fantasy enthusiasts! Part of this initiative includes refining the player character's model so that it closely matches the incredible concept art l_aciel has created for our Anagativan beings. Concept Art. Take a look!
Let’s figure out what this concept is about and then dig a little deeper for more details. The basic concept is as follows: the more you play, the more rewards you get. Fantasy sports Several platforms like Sorare let users collect digital player cards, build lineups, and get points based on players’ real-life performances.
The game also lacks sustainable growth with poor retention due to limited in-game content, weak end-game, and grindy progression. The game also lacks sustainable growth with poor retention due to limited in-game content, weak end-game, and grindy progression. Dislyte is in the last group (i.e., original titles).
Thanks to a crazy head engineer with a god complex, ten thousand players are now playing an ultra-realistic fantasy game in a virtual world with real-world stakes. I believe that Skyrim is a mix of hand-crafted and procedurally (or at least tools-generated) content, and it could be a pretty fair comparison. Worldwide Gated Content.
Or at worst, they are leftover consequences of the design and they had to fudge some random content for it. The game says you must kill her first, like this, always -- and if she always dies so early, that means her concept doesn't get to interact with anyone else.
It takes lots of inspiration from Hay Day while introducing a whole new IP based on a cute fantasy world unrelated to any other Supercell franchise. This of course entails that Supercell is able to attract players at a manageable cost, retain them with existing and new content - and most importantly, monetize them.
The fantasy setting, unlike the modern combat setting of Puzzle Combat, is essential in tapping into this motivation. When it comes to heroes Puzzle Breakers has the same concept as E&P. It’s the saga map that unlocks new content, such as expansions of the player’s castle and new buildings. source: GameRefinery.
It’s more important than ever to protect the hard earned spoils of successful live operations – both by spending wisely and by protecting product leadership from the randomization that comes with new product concepting. A game concept can come from anywhere. Standardizing the materials provided for the process is a good start.
I think the “smaller Apple Arcade” concept is a bit of a red herring. At that point, the developer will work overtime to produce content but see no return for their investment as the revenue is spent on fuelling further growth. Plus they have a library of world-class content. Though same was said of Amazon….
CONTENT WARNING 1: I mention a suicide from a century ago. CONTENT WARNING 2: the game is rather explicit, but I've kept the imagery in this post relatively tame, at a semi-NSFW / soft-R rating. This marks its true public release, with finished graphics, gameplay, tuning, more sex, and finally an ending. L of semen for each one.
We organize all of the trending information in your field so you don't have to. Join 5,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content