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Visual Concepts Austin reportedly hit with layoffs

GamesIndustry.biz

2K Games has reportedly laid off an unknown number of developers at Visual Concepts Austin. As reported by Game Developer , former art manager Brad Bowling posted the news on LinkedIn , sharing that himself and "a group of very talented developers" had been let go from the company. "I

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Solo dev Feryaz Beer’s debut Super Fantasy Kingdom “A weird mashup of genres”

PreMortem.Games

Game development began as a hobby but became serious very fast. “I The Hanover, Germany based solo dev describes his creative process as ‘a mix of perfectionism and empathy’. Super Fantasy Kingdom is my first gaming project. Only a few weeks in I had the fundamental concept. To always trust his gut, for instance.

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Solo dev Jason Nicot on his new project Sanctua “A more mature party game”

PreMortem.Games

Jason Nicot , a French solo game developer operating under the name Choose Red , recently announced his latest game Sanctua. In this co-op multiplayer game a group of players have to work together to escape a cursed tomb. He went into transportation management, but game development never really left his mind.

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Solo dev Mario Malagrino “The psychological pressure is the worst part of game development”

PreMortem.Games

On his company Twitter account Next Game Level , he introduces himself with a great sense of humor. Game developer from Italy! We’re talking about Mario Malagrino, developer of Remote Life and the upcoming Crude. He’s operating as a solo developer because he works at a different pace than most others. “I’m

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Solo developer Kaighen Finley: “It’s easy to lose myself in game development”

PreMortem.Games

Fresh out of school Kaighen Finley started his own web & game development company Team iNtuition. Just to be on the safe side he mainly focused on web development, but his heart was not in it. It took him 4 years to create his game and in that time he learned some valuable lessons. “If

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5 Levels of Communication through Game Development

Brand Game Development

When it comes to games, there are a handful of truths that are very important to realize. Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. That’s why I developed a theory which I refer to as the Five Levels of Communication through Game Development.

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How to Diagnose Failure & Move Forward as a Board Game Developer

Brand Game Development

Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. Operational failures come from a problem in your plan’s implementation, but not necessarily the core concepts of your plan. If the audience shows passion and interest, continue to game design.