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But I was missing a really good city builder in a fantasy setting. João does all the art and shaders. He also helps come up with ideas and cool concepts and we cooperate very closely. The fairytale theme was inspired by Disney and Pixar movies. “I We both wear several hats”, says Nielsen.
But I was missing a really good city builder in a fantasy setting. João does all the art and shaders. He also helps come up with ideas and cool concepts and we cooperate very closely. The fairytale theme was inspired by Disney and Pixar movies. “I We both wear several hats”, says Nielsen.
But I was missing a really good city builder in a fantasy setting. João does all the art and shaders. He also helps come up with ideas and cool concepts and we cooperate very closely. The fairytale theme was inspired by Disney and Pixar movies. “I We both wear several hats”, says Nielsen.
But I was missing a really good city builder in a fantasy setting. João does all the art and shaders. He also helps come up with ideas and cool concepts and we cooperate very closely. The fairytale theme was inspired by Disney and Pixar movies. “I We both wear several hats”, says Nielsen.
Although this is typically the only place where you can get a monthly peek into all the development that goes into Kristala—a 3D dark fantasy ARPG from female-lead Astral Clocktower Studios—things will soon be changing. Ready to see how things are going now in the fantasy world of Ailur? Concept Art. Let's dive in.
Hello, faithful feline-lovin' friends and fantasy aficionados! This is the only place where you'll receive a monthly, in-depth look into the entire development process for 3D dark fantasy ARPG Kristala, an indie game built in Unreal Engine 4 by the incredibly talented team at Astral Clocktower Studios. Concept Art.
Greetings, friends and fantasy aficionados! We're also giving you a special first look at some new environmental concepts and progress made to our newest WIP level area. The last task Nick completed this sprint was to model a Nisargan Leather Leaf armor set based on the concept created by our incredibly talented artist, l_aciel.
3D Modelling 3D Animation FX Concept Art 2D Animation Game Design Game Programming 3D Modelling: Shaping Virtual Worlds “3D modelling is a rewarding career where you get to bring concepts and 2D imagery to life, sculpting personality and story into characters, objects, and environments. to evoke empathy in the audience or player.
Hello, loyal Kristalans and faithful fantasy fanatics! Plus, you'll get a first look at some of the incredible environmental and character concepts we've got in the works too. Let's get immersed in the dark fantasy world of Kristala. link] Concept Art. 3D Asset Design. Programming.
You just left reality and fell into a portal to the fantasy world of Ailur, the fictional planet that serves as the setting for 3D Dark Fantasy ARPG Kristala—an indie game developed by women-owned independent game studio, Astral Clocktower Studios (hey, that's us!). link] Concept Art. Welcome, beautiful creatures!
The Last Voyage concept came from a wish to bring my stylized art into a realistic world. I had been playing the Supergiant Games game Hades and started wondering what the River Styx could look like in a fantasy/fairy tale world. Having control over all technical aspects of the shaders allowed me to art direct the scene as a whole.
We've had toon shaders for years that can make 3D look like 2D, but Team Red has perfected it to such a degree that I sometimes can't even tell I'm looking at 3D. The Potemkin model on the left is a development shot of what he looks like without any shaders. They don't have to do with the concept of giving us a simpler moveset.
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