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Scaling Art Production for Live-Service Games: Challenges, Innovations, and Future-Ready Pipelines 

iXie gaming

Whether it’s battle passes, time-limited collaborations, or seasonal events, studios must constantly introduce new content without disrupting the games visual and technical integrity. Live-service game development presents unique challenges that traditional pipelines werent designed to handle. These include: (i).

Art 52
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Game art vs game design: What is the difference?

Logic Simplified

Video game development is a collaborative process that involves various people with specialized skills. The two most critical roles in this process are game artists and designers. Since most of us are unaware of the process of creating a game, we usually confuse game design and game art as being the same.

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Gerel: Against The Corvus Empire - a pixel art video game by CGS grads

CG Spectrum

He decided to start his own indie game development studio, Overwrite Interactive , and create a video game from scratch. For Alan's video game to come to fruition, he needed a team of capable artists to help him. The game's narrative was inspired by the strong women in Alan's life. Dogyeong L.

Pixel 97
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Korean indie dev Funnylocks “We made Unstoppable for a global audience”

PreMortem.Games

More and more South-Korean indie game developers take aim at the PC and console market. Set in a New York office building in the 1990’s, the game plays out as a action-filled mini series, including cutscenes that unravel the plot. “To Si-wooks’s deep passion for game development inspired Hee-sang to take a leap of faith.

Indy 104
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A comprehensive guide to in-demand roles in film and games

CG Spectrum

The 3D modeling process commonly begins with 3D modelers receiving a scan of a prop, character, or vehicle either directly from a live-action shoot or from external sources like MegaScans (a website offering a diverse range of pre-scanned generic assets). and cinematography (shot framing, composition, camera angles, etc.)

Film 52
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Welcome to the weird and wonderful hand-build world of Harold Halibut

PreMortem.Games

What went into making this beautiful game was a lot of love, skill and hard work. Most of the sets, characters and props were built by hand over a period of 3 years. The intricate decors, outlandish characters and dry conversations make it feel like Wes Anderson tried his luck at game development.

Build 104
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Everything You Need to Know About 3D Game Art Production 

iXie gaming

In today’s gaming industry, high-quality 3D game art production is essential for creating successful and popular games. So, read on to acquaint yourself with this exciting and rewarding field of game development. To create immersive gaming experiences, virtual surroundings, and objects must be created.

Art 52