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Emerging Trends in Game Art: Real-Time Rendering, Stylized Game Art, and Beyond 

iXie gaming

Technical Flexibility: Stylized visuals require fewer resources than hyper-realistic graphics, making them ideal for indie developers and smaller studios. Moreover, AI-driven tools such as generative adversarial networks (GANs) and procedural texture generation are allowing artists to create innovative styles with minimal manual effort.

Art 52
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Solo dev Almar works on debut game Repunk “I’ve had some darker moments”

PreMortem.Games

Yet, for indie dev Almar, it offered an escape from the corporate rat race he felt trapped in. So, almost two years ago I decided to fully embrace the indie path and became a solodev.” I usually start with a location or concept from which I build a ‘mind map’. This concept grew organically from a single idea.

Dev 160
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Enticing mix of genres in Ghibli-inspired The Brew Barons by Lifetap Studios

PreMortem.Games

It was a very tranquil concept at first, though we found our prototype didn’t offer enough things for the player to do.” Every plane part, wings, fuselage, pontoons, engine and such, plus every pirate vessel, they all run off just a couple 4098×4098 textures, a single material per entity.

Studios 104
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Deathgrip by Reclaim Interactive takes us back to the podracers of the future

PreMortem.Games

Experimenting with track design Work on the game began in January 2020 as a basic concept that had the player piloting a hovercraft and clearing traffic with weapons in an attempt to escape the authorities. They build everything from scratch with the exception of some textures and sound effects. But so did the workload.” “I’ve

Racing 104
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The Kristala Dev Blog - Issue #26

Astral Clock Tower Studios

Here you'll get a front-row seat to the exciting development process for indie game Kristala, the inaugural title from female-lead Astral Clocktower Studios—an indie games studio based in Central PA, USA. We're also giving you a special first look at some new environmental concepts and progress made to our newest WIP level area.

Dev 52
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The Kristala Dev Blog - Issue #25

Astral Clock Tower Studios

Welcome back to the ever-enchanting Kristala dev blog, where you'll get a front-row seat to the development process for the inaugural title from the leading ladies at Astral Clocktower Studios—a female-owned indie games studio based in Central PA, USA. We can't wait to see these textured! 3D Asset Design.

Dev 52
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The Kristala Dev Blog - Issue #28

Astral Clock Tower Studios

This is the only place where you'll receive a monthly, in-depth look into the entire development process for 3D dark fantasy ARPG Kristala, an indie game built in Unreal Engine 4 by the incredibly talented team at Astral Clocktower Studios. Concept Art. Welcome back to another magically entrancing issue of the Kristala dev blog.

Dev 52