Remove Concepts Remove Mechanics Remove Prop
article thumbnail

From Concept to Completion: Navigating the Game Art Production Pipeline 

iXie gaming

Whether its a photorealistic RPG or a stylized indie game, every visual element follows a structured journey from concept to integration. Pre-production lays the foundation for artistic direction, ensuring that all visual elements align with the games mechanics, worldbuilding, and narrative. Lets shape the future of game art together.

article thumbnail

Scaling Art Production for Live-Service Games: Challenges, Innovations, and Future-Ready Pipelines 

iXie gaming

Continuous Content Updates: Players expect frequent refreshes in the form of character skins, props, and new environments. A simple texture change or model update can impact gameplay mechanics, UI design, and monetization strategies. Manual handoffs between concept artists, modelers, and animators. (ii). These include: (i).

Art 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Game art vs game design: What is the difference?

Logic Simplified

The game artist develops the visual components of the game, which involve the characters, props, background, environment, and other visual elements. Video game artists specialize in a wide range of digital art forms, such as 2D modeling, animation, concept art and texturing. A game designer designs the overall concept of a game.

article thumbnail

Why does accessibility in board games matter? (A Guest Post by Michael Heron of Meeple Like Us)

Brand Game Development

I’ll just put down this dubiously large book of impressive philosophy that I was totally reading and not holding like a prop. On Meeple Like Us, you’ll see many case studies of games where we discuss how the subtle interrelationship between components and mechanics can unintentionally exclude players. What do you mean it’s upside down?

Games 130
article thumbnail

Script breakdown transition: Enhancing efficiency in pre-production

Filmustage

Understanding the script breakdown process Script breakdown is a meticulous process of analyzing the script to identify every element required for the production - from characters and locations to props and costumes. These elements include characters, props, special effects, costumes, and more. Robert Shaw in Jaws (1975).

article thumbnail

A comprehensive guide to in-demand roles in film and games

CG Spectrum

The 3D modeling process commonly begins with 3D modelers receiving a scan of a prop, character, or vehicle either directly from a live-action shoot or from external sources like MegaScans (a website offering a diverse range of pre-scanned generic assets). and cinematography (shot framing, composition, camera angles, etc.)

Film 52
article thumbnail

The Kristala Dev Blog - Issue #30

Astral Clock Tower Studios

Concept Art. Since embarking on the huge endeavor to completely revamp the entire Kristala demo, we've had our artists and modelers working hard to recreate some of the props and environmental elements that already existed in the original Dalamase demo level. You can listen to our episode of the Game Raven Review podcast right meow!

Dev 52