Visual Concepts lays off staff at Lego 2K Drive South studio
Game Developer
AUGUST 23, 2024
The layoffs have resulted in a 'majority' of losses for VC South's art team, along with cuts among design and engineering.
This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Game Developer
AUGUST 23, 2024
The layoffs have resulted in a 'majority' of losses for VC South's art team, along with cuts among design and engineering.
Game Developer
OCTOBER 16, 2024
The Hitman studio will publish the first game built on Build a Rocket Boy's Everywhere MMO, but has no concrete plans to be a third-party publisher full-time.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Game Developer
MAY 3, 2024
As a lesson in and reminder of what's philosophically important to my studios' games, inspirational posters have been a useful tool. This post features some 'here's what's important to me' concepts and asks you to come up with your own.
PreMortem.Games
NOVEMBER 8, 2024
BitCake Studio , an indie game development studio based in Brazil, is celebrating its 10th year in the industry. “We didn’t know each other, we just all got a call from a bigger studio that told us we could use some of their spare space to develop video games. . There was a bunch of things she wanted in the game.
PreMortem.Games
AUGUST 7, 2024
In Creatures of Ava by Spanish indie studio Inverge Studios , players take on the role of Vic, a young explorer stranded on the planet Ava alongside her companion, Tabitha. However, as development progressed, the concept evolved into something much more narrative-driven.
GamesIndustry.biz
MAY 13, 2024
Plenty of GamesIndustry.biz readers are familiar with the concept of crowdfunding, with well over a decade of Kickstarter campaigns helping to bring many a game to market. Less common, however, is equity crowdfunding. Read more
PreMortem.Games
OCTOBER 27, 2023
Chaosmonger Studios , based in Tallinn, Estonia, is a multimedia production company specializing in everything from documentaries, science fiction films and animations to music video, graphic design and video games. Nicola Piovesan remembers how he created the concept in a semi-hypnagogic state right before falling asleep. “I
Concept Art World
FEBRUARY 21, 2024
Concept Art World Mooncolony Mooncolony is a concept art and illustration studio based in Cambridge, UK, founded by Emrah Elmasli. These services include concept art, illustration, character design, marketing art and art direction. The post Mooncolony first appeared on Concept Art World
PreMortem.Games
JULY 5, 2024
We wanted to turn the typical team-shooter on its head and create a game unlike anything else in the shooter genre,” says Fun Dog Studios CEO and Creative Director Miles Williams. Or die trying The team at Fun Dog Studios developed a dynamic combat system that keeps NPC enemies constantly fighting each other. Or die trying.”
PreMortem.Games
NOVEMBER 13, 2024
Top image: Gnoumagbee and Teninke Camara Photo by David Gossard from Tribune de Lyon It’s 3 am, and while the world sleeps, a creative force comes alive in the heart of Teninke Camara , the brilliant Creative Director and Founder of Blind Bend Studio. said Teninke. We are a great pair. We’ve pitched the game all around the world.
Concept Art World
MARCH 5, 2024
Concept Art World Two Dots Two Dots is a creative studio based in France and co-founded in 2012 by experienced concept and cover artist Seed Seven. It offers a large range of services: from creative concepts exploration to high resolution image and matte painting, from illustration and concept art to character design.
PreMortem.Games
OCTOBER 11, 2023
Cocoon is the first venture of Geometric Interactive , a Danish indie studio founded by Carlsen and his ex-Playdead colleague, Jakob Schmid. While he didn’t immediately embark on this ambitious project, the concept lingered in his mind and gradually took shape as a concrete game design.
PreMortem.Games
DECEMBER 8, 2023
It may have been born out of necessity, but after two successful murder mystery games EQ Studios can now be considered somewhat of a specialist in this particular genre. Still, Fery Tomi, Director of the Las Vegas based studio, wants to keep all options open for the next project. All the murder scenes are fictional”, assures Tomi.
PreMortem.Games
MAY 1, 2023
BitCake Studio , an indie game development studio based in Brazil, is celebrating its 10th year in the industry. “We didn’t know each other, we just all got a call from a bigger studio that told us we could use some of their spare space to develop video games. . There was a bunch of things she wanted in the game.
PreMortem.Games
OCTOBER 25, 2024
If there ever was a fitting metaphor for the trials and tribulations that indie developers face while creating their debut game, it’s Ascending Inferno , the upcoming release by Australian developer Oppolyon Studio. We reached out to our two best friends, Ben and Bas Anderson , and together we officially started the studio.”
PreMortem.Games
JULY 8, 2024
This couldn’t be truer for Kushal Sithlu , CEO of the South African studio Pineapple on Pizza. Today, his award-winning studio, just a year old, has been a part of the prestigious Google Indie Games Accelerator and the Creation Africa Program. Last year, it felt more grounded yet exhilarating as I represented my studio.
PreMortem.Games
JULY 15, 2024
Known for his breakout solo project, Aerial_Knight’s Never Yield, Neil Jones has now teamed up with British dev studio BetaJester to bring its successor, Aerial_Knight’s We Never Yield , to life. “I shared the concept with them early on, and they were fully on board, which boosted my excitement.
CG Spectrum
JUNE 4, 2024
We spoke with recent graduate, Sai Usha Poojitha Mannuru, about her time studying Concept Art & Digital Illustration Foundations at CG Spectrum. Sai now works as a 2D concept artist and digital illustrator at Eitri Studio! Want to learn concept art from an award-winning artist like Tyler? BECOME A CONCEPT ARTIST
GamesIndustry.biz
JANUARY 18, 2024
Principal concept artist Kevin T. Hill told Kotaku that there were 35 people working at the studio at the time of its closure. Associate software engineer Walter Hill said on LinkedIn that the independent developer and publisher shut down. Chin also shared the news on X. Read more
GamesIndustry.biz
MARCH 14, 2024
Game development is no longer just a one-man show – or even a one-studio spectacle. One rapidly growing model is external development, which sees a studio turn to one or more companies to assist with game creation. . ” Read more
Concept Art World
DECEMBER 28, 2023
Concept Art World West Studio West Studio is a visual development studio committed to producing inspirational and informative artwork for the entertainment industry. © West Studio or their respective copyright holder. The post West Studio first appeared on Concept Art World
PreMortem.Games
JUNE 30, 2023
Founder and CEO Olivier Madiba is pursuing his dream of creating the biggest African game studio by building a Pan-African entertainment ecosystem which encapsulates games, comics, animation and even restaurants. Madiba humbly shared his studio’s struggles and how he was uncertain of its success. This is his story. She was right.
PreMortem.Games
MARCH 13, 2023
The Netherlands may be a small country, but there are many talented studios making amazing games. Like Sony Worldwide Studio Guerrilla Games that recently delivered the critically acclaimed PSVR2 title Horizon: Call of the Mountain. Dutch Indies Like Paladin Studios.
Juego Studio
NOVEMBER 22, 2023
The post Cost of Concept Art Creation – A Detailed Guide appeared first on Juego Studio. The term "isometric" refers to a perspective that presents a 2D environment in a 3D view, thus creating an illusion of three-dimensionality. If one looks back, one can find numerous iconic games that have been isometric.
GamesIndustry.biz
MAY 7, 2024
In a post on its website , Remedy said the title was at its "early concept stage," supported by a small team. The developers will be assigned to other projects at the studio, and Remedy also reduced its recruitment and funding needs as a result. Codename Kestrel (previously known as Vanguard) was unveiled in November 2023.
PreMortem.Games
OCTOBER 7, 2024
FlatPonies , a Copenhagen-based game development studio, is finally launching Rebots , a first-person automation game that invites players to explore a universe full of quirky robots and expansive worlds. Rebots came from a simple concept. Don’t make a game for six years!”
GamesIndustry.biz
JUNE 10, 2024
But it also presented a wealth of new titles, most of them debut games from small indie studios, like Mythmatch, Caravan SandWitch, Littlelands, and many more. A platform for leftfield ideas and silly concepts, the event also delighted us by showcasing Optillusion's While Waiting. Read more
PreMortem.Games
JANUARY 17, 2024
My first encounter with Cassie Simpson was during the inaugural Xbox Game Studios Game Camp Africa in 2023. In December 2023, she exhibited some of Chroma Pixel Games’ studio work at Africa Games Week and attended Playtopia Festival. ” She represented the studio on a panel at the Xbox Game Studios Game Camp in 2023.
PreMortem.Games
NOVEMBER 18, 2024
With their second game, Canadian indie studio Lithic Entertainment takes a sharp turn from the tranquil charm of their peaceful city-building debut title, Dwarrows. The concept for Scaravan 66 evolved from Lithic’s initial brainstorming. Most were recruited, while others found a different path to the studio.
GamesIndustry.biz
JULY 5, 2024
For the past three weeks, GamesIndustry.biz has been exploring how games studios can counter the rising costs of development and make games in a more efficient way through a series of interviews, panels, videos and podcasts. Our first GI Sprint has covered topics such as AI, cloud, remote working, game conception, team management and more.
PreMortem.Games
OCTOBER 18, 2024
That’s why Brazilian developer Gamecraft Studios is evening the odds with a unique weapon-stacking system. We absolutely love coming up with new ideas and experimenting with crazy concepts.” Vampire Hunters was conceived at the beginning of last year during an internal game jam held at Gamecraft Studios. And it was!”,
PreMortem.Games
MAY 10, 2023
Canadian indie game development studio Excellent Rectangle just launched their debut title Tape to Tape on Steam Early Access. You may read about it, but truly grasping the concept required getting our hands dirty. Fun Fact: the studio’s name is a nod to Julien’s favorite TV character, Ron Swanson.
PreMortem.Games
APRIL 12, 2023
First time game developers Max Nielsen and João Martinez form Grenaa Games , a Sweden based indie game studio. “We About the studio name Grenaa Games: “Grenaa is my family name from my mothers side, so it adds a nice personal touch I think!” Several hats Working as a two-person studio both developers have to be versatile.
PreMortem.Games
FEBRUARY 7, 2024
We’ve always considered Solium Infernum to be a diamond in the dark”, says co-founder and Studio Director Trent Kusters. “So That concept had been floating around the studio since 2017. With the success we’d had with Armello’s Heroes and that being a strength of our studio, the eight Archfiends have been a true labour of love.
PreMortem.Games
JUNE 27, 2023
That’s why Brazilian developer Gamecraft Studios is evening the odds with a unique weapon-stacking system. We absolutely love coming up with new ideas and experimenting with crazy concepts.” Vampire Hunters was conceived at the beginning of last year during an internal game jam held at Gamecraft Studios. And it was!”,
Big Games
NOVEMBER 13, 2023
A lot of brainstorming and analysis goes into developing the concept that sets it apart from the crowd. A sure proof of the concept or idea has to be generated to see how viable and feasible it will be for the gaming studio to develop the game.
PreMortem.Games
OCTOBER 4, 2024
The small team of six to seven professionals is tasked with wading through roughly 150 new concepts per month, determining which few might have the potential to become the next big title. Kepler Interactive’s selection process hinges on more than just a game’s polish—it’s about the ‘vibe’ and the unique potential of the concept.
PreMortem.Games
DECEMBER 6, 2024
South Korean indie studio Cat Society is a small team with big ambitions. The three-person studio, made up of Minjin Ko, his wife Hyemyung Lee and their friend Yeram Kim, has been working on their debut title Dungeon Inn since 2019. This collaborative dynamic reflects the teams studio philosophy.
PreMortem.Games
DECEMBER 4, 2023
Development studio Gametopia has translated their love and admiration for the works of the author into an original tale, told through a pixel perfect point-and-click adventure. At first glance a normal indie game studio, but the co-founders live and work continents apart. What you create is a representation of a concept, an emotion.
Radiator Blog
JUNE 2, 2023
Combine a Valve-like artful level design core with Destiny's tight skill tree, as well as Fortnite loot systems and skins, and you can imagine a somewhat decent pitch that lets the studio keep its soul despite a blood pact with the Zenimax money vampires. (In a typically Arkane-ish setpiece scale which you never see again.
PreMortem.Games
AUGUST 15, 2023
This scenario based question covers various different aspects of working on a live game, including investigating common infrastructure scaling concepts, communicating with other team members, and keeping calm and working under time pressure on a game that’s experiencing an outage. How would you approach this?"
PreMortem.Games
MAY 24, 2024
After a year of preparation, while making my first game after work hours, I launched Choose Red Studio with the ambition to create pure experiences, respecting players and everyone involved in the project. I have a lot of respect for big studios that, even with talent and budgets, manage to produce rich, coherent works with real soul.
CG Spectrum
APRIL 16, 2024
It allows artists to bring concepts to life by adding depth, texture, and realistic lighting to their designs. From 3D architectural renderings to product prototypes and virtual environments for games and movies, 3D visualization is used across various industries to visualize ideas, streamline workflows, and communicate concepts effectively.
PreMortem.Games
JULY 31, 2024
The indie game that does this especially well is A Space for the Unbound by Mojiken Studio. Coming of age story Mojiken Studio is based in Surabaya, Indonesia and has been around for over ten years. It started as an outsource studio that focused primarily on illustration. ” “In 2015 we did a game jam at Mojiken Studio.
Expert insights. Personalized for you.
We have resent the email to
Are you sure you want to cancel your subscriptions?
Let's personalize your content