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BitCake Studio built online multiplayer game Atomic Picnic completely remote

PreMortem.Games

BitCake Studio , an indie game development studio based in Brazil, is celebrating its 10th year in the industry. “We didn’t know each other, we just all got a call from a bigger studio that told us we could use some of their spare space to develop video games. . There was a bunch of things she wanted in the game.

Studios 129
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Visual Concepts lays off staff at Lego 2K Drive South studio

Game Developer

The layoffs have resulted in a 'majority' of losses for VC South's art team, along with cuts among design and engineering.

Concepts 333
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IO Interactive will publish Build a Rocket Boy's 'proof of concept' game for Everywhere platform

Game Developer

The Hitman studio will publish the first game built on Build a Rocket Boy's Everywhere MMO, but has no concrete plans to be a third-party publisher full-time.

Concepts 279
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From Concept to Completion: Navigating the Game Art Production Pipeline 

iXie gaming

Whether its a photorealistic RPG or a stylized indie game, every visual element follows a structured journey from concept to integration. Lets break down the seven critical phases of the game art pipeline and explore how studios bring stunning, optimized visuals to life. Rough sketches that serve as early visual concepts.

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Playground fights led to the sister’s power house Blind Bend Studio

PreMortem.Games

Top image: Gnoumagbee and Teninke Camara Photo by David Gossard from Tribune de Lyon It’s 3 am, and while the world sleeps, a creative force comes alive in the heart of Teninke Camara , the brilliant Creative Director and Founder of Blind Bend Studio. said Teninke. We are a great pair. We’ve pitched the game all around the world.

Fighting 104
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Thoughts To Live By

Game Developer

As a lesson in and reminder of what's philosophically important to my studios' games, inspirational posters have been a useful tool. This post features some 'here's what's important to me' concepts and asks you to come up with your own.

Concepts 303
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Scaravan 66 by Lithic Entertainment is a car-combat-roguelike straight out of hell

PreMortem.Games

With their second game, Canadian indie studio Lithic Entertainment takes a sharp turn from the tranquil charm of their peaceful city-building debut title, Dwarrows. The concept for Scaravan 66 evolved from Lithic’s initial brainstorming. Most were recruited, while others found a different path to the studio.