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Kristian Segerstrale: Cross-platform, not new platforms, will drive growth

GamesIndustry.biz

Kristian Segerstale believes industry growth will be driven by developers embracing a cross-platform strategy, rather than waiting for a single new platform to disrupt the market. In the opening keynote of Develop:Brighton today, the Super Evil Megacorp CEO was asked about the state of platform and the industry.

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iXie’s Guide to Mastering Cross-Platform Compatibility Testing for Your Game

iXie gaming

As the world goes digital, the diversity in platforms and devices that users interact with has significantly increased. Well, it implies that cross-platform compatibility testing is more critical than ever.  Well, it implies that cross-platform compatibility testing is more critical than ever. 

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Console revenues decline as PC soars; Mobile still dominates in $187 billion market

PreMortem.Games

Biggest growth The market dynamics reveal a notable shift among gaming platforms. PC gaming is set to outperform both mobile and console gaming in revenue growth, with a projected increase of 4.0% Console gaming, on the other hand, is anticipated to see a slight decline of 1.0% year-on-year, reaching $43.2 year-on-year in 2024.

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RallyHere will provide cross-platform services for Prophecy Games’ upcoming extraction shooter

Game Development News

Hi-Rez Studios subsidiary RallyHere will provide cross-platform services for Prophecy Games’ upcoming shooter release - MCV/DEVELOP

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New Solution Guidance for building scalable cross-platform game backends on AWS

AWS Games

Games are increasingly cross-platform and online, and game developers need to develop secure and scalable backend features to support these online elements of their games. Developers also want to allow players to play with their friends across platforms, and move gameplay between those platforms to provide a seamless player experience.

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How to market console and PC games in a mobile world

GamesIndustry.biz

Traditionally, the console and PC gaming markets have operated very differently to mobile. But that’s changing as technological advancements are allowing mobile developers to bring their games to console, and vice versa. Plus, as recent major acquisitions show, console and PC-first publishers are eyeing up the mobile market.

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From past responses you clearly have some experience with the console cert process. I was wondering: why do so few games offer cross platform play? Does the cert process become disproportionately more difficult when communicating to other systems becomes involved? Or is it just a difficult feature from a purely engineering pov? Thank you!

Ask a Game Dev

In order to solve this, the any third party developer needs to build a system that can take data from any supported service and translate it in real time so all players on other platforms understand what's happening in the game. Every sale within that walled garden typically earns the platform owner a 30% cut.