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Analysis • Sony moves away from customer electronics to become a media empire

PreMortem.Games

For years I’ve characterized the Japanese powerhouse predominantly as a consumer electronics manufacturer. Sony currently maintains its dominant position in console gaming with a 2-to-1 ratio for installed devices compared to its main rival Microsoft. Sony will always keep a foot in electronics.

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Don't like always-online consoles? #DealWithIt | 10 Years Ago This Month

GamesIndustry.biz

Last month we revisited the always-offline launch debacle of Electronic Arts' always-online SimCity. So to refresh our collective memory and perhaps offer some perspective on our field's history, GamesIndustry.biz runs this monthly feature highlighting happenings in gaming from exactly a decade ago.

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VR hype soars as Facebook buys Oculus | 10 Years Ago This Month

GamesIndustry.biz

The modern era of virtual reality as we know it started around June of 2012, when John Carmack brought the Oculus Rift to the Electronic Entertainment Expo and showed it off to attendees with Doom 3 BFG Edition. Read more

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The new normal • Video game layoffs are a feature, not a bug

PreMortem.Games

Before the news cycle had fully absorbed Sony’s announcement that it was letting go of 900 people, Electronic Arts released a similar statement regarding the termination of about 5 percent of its total headcount, approximately 670 jobs. It tells you that the current console cycle has reached its final stage.

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Designer Notes 82: Mitch Lasky – Part 1

Designer Notes

In this episode, Soren interviews noted game investor Mitch Lasky, best known for his work as a venture capitalist at Benchmark, as the CEO of JAMDAT, and as an executive at Activision and Electronic Arts. This episode was recorded on October 23, 2023.

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Why did Sega buy Rovio?

GamesIndustry.biz

It's the latest example of a long-standing console and PC publisher trying to establish a foothold in the lucrative but highly competitive mobile gaming market, following Take-Two's $12.7 billion purchase of Zynga , Electronic Arts' $2.1

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Why I Love: Alisia Dragoon

GamesIndustry.biz

An occasional QuackShot, Comix Zone or Streets of Rage 2 did happen every once in a while, but the console was primarily a Sonic player. Then you had your retro engineered Electronic Arts titles that looked pretty bad in the '90s and have only gotten only worse all these decades later. Read more