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Add eSports mode to expand your game and gain a new income stream with Moxy

PreMortem.Games

Disclosure: This article has been written as a part of a paid cooperation with Moxy Moxy , founded by a group of game industry veterans and blockchain experts, aims to transform the gaming landscape by providing a platform for eSports-style competitive gaming with real rewards for existing games. And that’s where Moxy steps in.

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Technology Advancements Impacting Esports GamingĀ 

iXie gaming

Esports has taken the gaming world by storm in recent times. With lucrative tournaments and millions of fans globally, eSports gaming has become a flourishing sector that doesn’t show any signs of slowing down soon. According to Statista market forecasts, the eSports user base is expected to reach over 856 million by 2028.

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Bukola Akingbade of Kucheza Gaming on nurturing dreams and shaping industries

PreMortem.Games

So far she has facilitated the awards of esports athletes between the ages of 8 and 18 with rewards such as dedicated gaming laptops and Amazon vouchers. The Commodore 64 console was her first gaming experience. She therefore inherited consoles from older siblings and cousins. Bukola grew up surrounded by siblings and cousins.

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Aldora market forecast 2025: Game Industry is slowly moving upward

PreMortem.Games

Mobile gaming continues to dominate this category, accounting for $109.6 Console gaming is on track to reach $44.9 Console gaming is on track to reach $44.9 Console hardware sales are projected to decline sharply by 31% in 2024 and another -11% in 2025E, due to the end of the current console generation cycle.

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Industry Voices: Social mobility and the games industry: how an industry worth Ā£4.6 billion is failing its talent

Game Development News

Dan Ahern, QA lead at Radical Forge talks about social mobility in the games industry - MCV/DEVELOP

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AWS gears up for action-packed Gamescom and Devcom 2024

AWS Games

Join CleverTap Gaming and AWS for an immersive, inspiring experience with some of the brightest minds in mobile and console gaming at the Product x LiveOps Symposium, which takes place from 16:00-17:30 CET. Register here.

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The UK Games market grew to Ā£7 billion in 2020

Gamesbrief

Looking at the infographic, several points stand out: Digital console software at Ā£1.7 billion remains the largest single market, edging out mobile which has Ā£1.5 Digital console grew more in 2020 (24%) than mobile (21%). I can’t quite see where “esports revenue” is captured.

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