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Mordhau on consoles: “A lot of smoke and mirrors go into making things hit”

PreMortem.Games

Now that Mordhau has arrived on both PlayStation and Xbox , console players finally get the chance to hack & slash their way through medieval battlegrounds. The brutal and bloody combat game from Slovenian developer Triternion has already been very successful for the last 4 years on PC.

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Unity vs. Unreal Engine: Which is Better for Android Game Development?

Big Games

The mobile gaming industry has exploded recently. Developers are constantly seeking the best tools to create engaging, high-performance games that can run smoothly on a wide range of Android devices. Two of the most popular game enginesUnity and Unreal are the top choices for Android game development.

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Hyper-casual bible: top resources for making a hit game

Game Analytics

With their short cycles and simple gameplay, crafting a hyper-casual title means you can learn important skills across game design and monetisation, which you’ll need for success in the mobile games industry. But how do you get started building a hyper-casual game? Prototyping, testing and analytics.

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Top Unreal Game Development Companies in 2024

Logic Simplified

It contains the game’s proposed design like the concept of the game, genre, core game mechanics, gameplay, timeline, illustrations/sketches, story and characters, levels and monetization strategies. This decides whether the game is worth pursuing or not. GDD is updated regularly.

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Unreal Engine for Android Game Development: What to Expect

Moonmana

Mobile games are currently at the peak of their popularity. They continue to attract diverse audiences all over the globe, and game developers, for their part, continue offering unique and thrilling titles to suit any taste. . Game development companies catch the wave and try to please picky gamers with compelling mobile games.

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Predicting the Future of Supercell’s Brand New Studio

Deconstructor of Fun

Predicting the Future of Supercell’s Brand New Studio A year ago, Supercell announced their intention to open a studio in North America with the mission of developing games for PC and Console. And seems it provides a solid ground to start hiring the rest of the team, while they start prototyping their ideas.

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Axmol-2.0 released

Cocos

GitHub - axmolengine/axmol: Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games. (A axmol is just a fork of cocos2d-x-4.0: A fork of Cocos2d-x-4.0) release notes Add experimental WebAssembly build support(WebGL 2.0) fmtlib: 10.0.0 ==> 10.1.0 FreeType: 2.13.0 ==> 2.13.2 llhttp: 8.1.1 ==> 9.0.1

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