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Gameloft will still make mobile games, but it sounds like it wants to continue pursuing the PC and console crowd after the success of Disney Dreamlight Valley.
Developers at Pearl Abyss, Round8 Studio, Shift Up, and other studios say developers and players in the region want to break out of the free-to-play market.
Ahead of the release for its big triple-A title The Last Sentinel, Lightspeed has brought on an executive with years of marketing and brand experience.
Rovio set up Studio Lumi to help get it into the console/PC space, but those plans are now dashed with the subsidiary's closure and its project scrapped.
In 2021, we started building one of Saudi Arabia’s first-ever dedicated games studios, aiming to create ground-breaking titles for PC, console, and mobile that the region could call its own.
Lightspeed Studios has appointed industry veteran Michael Pattison as vice president of its publishing division for PC and console. After Pattison's departure from Team17, he worked in consulting before his appointment at Lightspeed Studios. He left SIE in 2021, and was appointed CEO of Team17 in 2021 for two years.
Now that Sony releasing its first-party titles on PC as well as PlayStation has become relatively commonplace, it’s easy to lose sight of what a major change in strategy this represents.
Pixel Federation is still the biggest game studio in the country, both in employment (270 workers) and revenue. The majority of these games target the PC platform, accounting for 72.5% Mobile games follow, with 31%, while consoles like PlayStation and Xbox each represent 18.8% of releases. of game releases.
Mobile gaming alone has grown by 9% since 2020, and 82% of them play on their phonesbut theyre also active on PC and console. Mobile, PC, consolethey dont pick one, they pick all of them. Some key trends: Gen Z plays more across mobile, PC, and console than any other generation. What Makes Gen Z Unique?
For your first question about what kind of non-creation teams there are: Game dev studios typically have internal support teams - back end, build, IT, user research, etc. that are primarily there to support game development and content creation efforts.
Sign up for the GI Daily here to get the biggest news straight to your inbox Development services provider Room 8 Group has launched Heroic, its new production studio. The firm said that Heroic will focus on creating high-end trailers for PC, console, and mobile titles. Read more
Embracer has reportedly shut down Pieces Interactive, the studio behind the recently released Alone in the Dark. As reported by IGN , the studio's website now shows an image of its logo and the text: "2007 - 2024, Thanks for playing with us."
Sega says it is restructuring the studio to focus on core franchises, including the Company of Heroes series. Company of Heroes 3 launched on PC in February and arrives on consoles this month. Sega has announced it will make 121 redundancies at Company of Heroes developer Relic Entertainment.
Certification, [ the process by which the console makers grant legal permission to sell and distribute games for their consoles ], is an extremely expensive and rigorous process. This is because the console makers require a certain minimum bar of quality for player experiences.
Now that Mordhau has arrived on both PlayStation and Xbox , console players finally get the chance to hack & slash their way through medieval battlegrounds. The brutal and bloody combat game from Slovenian developer Triternion has already been very successful for the last 4 years on PC.
Microsoft has confirmed that subscribers who pay for its Core and Standard tiers of its Game Pass subscription service may not be able to play titles from its first-party studios "up to 12 months or more" after release. Read more
patch was delayed on Microsoft consoles. Whilst the update was rolled out successfully on PC and PS5 last week, Xbox fans are having to endure a "lengthy delay" due to a unspecified "situation that's blocking the 3.4 The Finals developer Embark had apologised to Xbox players after its feature-rich 3.4 release on Xbox."
Age of Empires was originally launched for PC in 1997. Since then, the historical real-time strategy series has had multiple releases on platforms such as home consoles and mobile devices. It is currently co-developed by TiMi Studio in partnership with World's Edge, and Xbox Game Studios serves as its publisher.
PlaySide won Studio of the Year at the Australian Game Developer Awards last month, an achievement crowning over a decade in game development. We've worked with Disney, Warner Bros, Paramount, SkyDance, Nickelodeon, Cartoon Network," lists Ryan McMahon, general manager for PC and console at PlaySide Studios. "If
Now, mobile games are complex titles that can sometimes rival what console and PC games have to offer in terms of their immersion, complexity, and game features. The post How to Create Mobile Game Features That Stand Out appeared first on Starloop Studios.
And thats precisely what Shalin Shodhan is doing with his studio, Masala Games. While there certainly are games which feature India as a setting, both from Indian studios and international companies, they tend to focus on fantasy or mythical aspects of the nation. Detective Dotson is expected April 3, 2025 for PC, consoles and mobile.
This conversation painted a nuanced picture of the current market, particularly the PC/console segment, and offered a glimpse into its future trajectory. This evolving landscape presents opportunities for agile developers to thrive, even as AAA studios grapple with extended development cycles and rising costs.
The veterans who left Need for Speed developer Criterion in December last year have reunited to form a new AAA studio: Fuse Games. The new outfit has been founded by studio general manager Matt Webster, head of content Steve Uphill, head of production Pete Lake, head of technology Andrei Shires, and head of operations Alan McDairmant.
A group of Latin American game studios will receive a share of $2 million, with each recipient receiving between $150,000 to $200,000. The fund is open to indie game developers that have already launched a game on Google Play or other mobile platforms, PC and console. Read more
Outward developer Nine Dots Studio has announced its plan to publish third-party games, with the launch of Nine Dots Publishing. Speaking to GamesBeat , Nine Dots CEO Guillaume Boucher-Vidal said the studio will continue developing and publishing its own games, but will partner with other studios to publish their titles.
Argonaut Games has returned after two decades as a boutique publisher with a console and PC remaster of Croc Legend of the Gobbos. The studio closed down in 2004 following a round of layoffs. Founded by Jez San in 1982, Argonaut is known for developing the Starglider series and Star Fox for the SNES in 1993.
The Netherlands may be a small country, but there are many talented studios making amazing games. Like Sony Worldwide Studio Guerrilla Games that recently delivered the critically acclaimed PSVR2 title Horizon: Call of the Mountain. Dutch Indies Like Paladin Studios. But we are considering expanding to consoles and VR as well.”
With the game Hollow Home , Ukrainian indie studio Twigames shows what it means to live in an occupied city. Valerii Minenko , Founder of Twigames studio, explains how his team came up with the idea of the game. The studio is mostly self-funded through contract work and they reinvest their profits back into the company.
Sociable Soccer – the spiritual successor of Jon Hare's long-running football franchise, Sensible Soccer – is still hugely popular, with its latest iteration, Sociable Soccer 24, out now on PC and Nintendo Switch. Console releases are also slated for later this year.
Led by vice president of publishing Eugenio Vitale, global brand and marketing director Mario Gerhold, and creative director Jan-Eric Lauble, Knights Peak is focused on premium PC and console titles. The label has already signed five projects, and plans to publish three this year. Read more
With IDFA regulation changes and an influx of new games entering the market, publishers and mobile game studios are facing an ever-uphill battle to acquire new players (UA) and retain them. It’s somewhat reminiscent of the classic PC game Minesweeper, except without the danger of mines.
Newzoo has recently published its PC and Console Gaming Report 2024 , providing invaluable insight into the current trends and challenges of the games industry.
Porting successful PC and console games to mobile has become common practice. Vampire Survivors is the latest example in a long line of PC hits triumphantly making the jump to smart devices. Poncle's title was downloaded one million times in just a week when it launched in December.
With the game Hollow Home , Ukrainian indie studio Twigames shows what it means to live in an occupied city. Valerii Minenko , Founder of Twigames studio, explains how his team came up with the idea of the game. The studio is mostly self-funded through contract work and they reinvest their profits back into the company.
In their latest free report , Newzoo is optimistic about the total market outlook for PC and console. Mobile devs go PC Speaking of mobile gaming, more game companies focus on evolving existing games instead of launching new games. Another way of diversification is to develop new games specifically for PC (and console).
The label will be focusing on indie titles releasing on PC and console, with its debut title being turned-based RPG Fretless – The Wrath of Riffson from developer Ritual Studios. Playdigious has announced the creation of a new publishing unit called Playdigious Originals. Read more
One of Romanias leading players in the video game development industry, AMC Studio, a Keywords Studio that specializes in 3D Art Services, is marking its nearly 30 years of activity by expanding its operations into Full Co-Development Services (Co-Dev). This is a press release posted in addition to our usual editorial content.
Developed using Epic Games Unreal Engine, the game is available for PC as Early Access on the Epic Store, with Steam access and console support coming soon. Leveraging the pay-as-you-go model of Amazon GameLift and optimizing resource utilization, the studio also lowered its hosting and operational expenses by 40%.
The two studios are collaborating on the online action multiplayer game, which is heading to PC and console starting with a closed beta in 2023. The acquisition was mentioned in a press release for Transformers: Reactivate, which was announced during last night's The Game Awards. Read more.
PC and console gamers typically outspend mobile gamers. More than half of PC and console gamers spend between $5 and $25 per month on gaming, with a notable portion of them spending $25 or more monthly. Additionally, PC and console players are more inclined towards pay-to-play (P2P) games than mobile players.
On April 17, Sega announced plans to acquire Rovio, the Finnish studio behind the hugely popular Angry Birds series, in a deal worth €706 million. It's the latest example of a long-standing console and PC publisher trying to establish a foothold in the lucrative but highly competitive mobile gaming market, following Take-Two's $12.7
But as game director Dion Koster and managing director Tim Remmers tell GamesIndustry.biz , it's just as much the product of ten years of creative and business decisions at the studio. Shortly after Team Reptile was founded, its first foray into the games industry was 2013's Megabyte Punch, a 3D fighter for PC. Read more
The average check size for Early-stage VC-backed gaming studios has fluctuated notably between 2020 and 2024. Ex-Riot studios received some of the highest checks, peaking at $15.8m Ex-ATVI studios saw a similar rise, reaching $10.7m 1 tech company: a cloud with a modular architecture, Vital Game Studios.
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