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Why 70% of Developers Prefer Unity for Mobile Game DevelopmentĀ 

iXie gaming

Cross-Platform Compatibility Cross-platform gameplay is one of the biggest game development trends of 2023. More gamers prefer games that can be played on multiple devices, including consoles, laptops, and mobile devices. So, game developers must seek mobile game engines that support cross-platform development.

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Top Emerging Free Game Development Tools and Trends!

Big Games

We’re also zooming in on trends that’ll have your game soaring across platforms, rocking real-time multiplayer, and even letting players team up and build together. Dimensions: This platform focuses on AI-powered 3D asset creation. But that’s not all! And guess what?

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Godot 3.0 is out and ready for the big leagues

Mircosoft Game Dev

which would have included new multiplayer networking, visual scripting and many other improvements) because we realized that projects using the new features would no longer work in 3.0, Visual Scripting. Console support. Visual Scripting. A year ago, we decided to skip the release of Godot 2.2

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GSoC 2019 progress report #3

Mircosoft Game Dev

Improvements to the Visual Scripting System by Swarnim Arun. Improvements to the Visual Scripting System ā€“ Swarnim Arun. Project: Improvements To Visual Scripting System. Visual Script graph unification. Visual Script tool script. GDScript Language Server by Ankit Priyarup.

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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

Now cross-platform game development with Unity is possible. Due to its extensive asset store, versatility, and a multitude of tutorials and online courses, Unity has become the most popular 2D and 3D development platform in the world. Or do the two platforms remain equal? Unreal Engine uses C++, and Unity comes with C#.

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Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

Physics: Fixing 2D moving platform logic ( GH-50166 ). Core: Improve the console error logging appearance: ( GH-49577 ). Physics: Fixing 2D moving platform logic ( GH-50166 ). VisualScript: Allow dropping custom node scripts in VisualScript editor ( GH-50696 ). Particles: Add ring emitter for 3D particles ( GH-47801 ).

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GSoC 2019 progress report #1 (part 2)

Mircosoft Game Dev

Improvements to the Visual Scripting System by Swarnim Arun. But one area where it's lagging behind is in the way it handles file and network IO on various platforms, especially on systems like consoles. These can be switched out for the platform specific unbuffered IO functions.