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Why 70% of Developers Prefer Unity for Mobile Game Development 

iXie gaming

More gamers prefer games that can be played on multiple devices, including consoles, laptops, and mobile devices. Additionally, you can deploy games on all popular devices and platforms, from iOS and Android to web plugins and consoles. So, game developers must seek mobile game engines that support cross-platform development.

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Top Emerging Free Game Development Tools and Trends!

Big Games

Visual Scripting And No-Code Solutions Bolt for Unity: This visual scripting editor within the Unity game engine allows you to build game logic without writing code. Use drag-and-drop nodes to connect events, actions, and conditions, creating interactive elements and gameplay mechanics.

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GSoC 2019 progress report #3

Mircosoft Game Dev

Improvements to the Visual Scripting System by Swarnim Arun. Improvements to the Visual Scripting System – Swarnim Arun. Project: Improvements To Visual Scripting System. Visual Script graph unification. Visual Script tool script. GDScript Language Server by Ankit Priyarup.

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Godot 3.0 is out and ready for the big leagues

Mircosoft Game Dev

which would have included new multiplayer networking, visual scripting and many other improvements) because we realized that projects using the new features would no longer work in 3.0, Visual Scripting. Console support. Visual Scripting. Console support. and that we'd better focus fully on 3.0

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QXR Studios accelerates game testing and development with Amazon GameLift Anywhere

AWS Games

In building the game, developers switch between Unreal Engine’s Blueprint visual scripting language and C++, and leverage the AWS SDK to call REST APIs from AWS Lambda. I could start on a server with a token that would bridge to Anywhere and make that fleet available via the AWS Console in the AWS cloud.

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Godot's new high level networking preview is up!

Mircosoft Game Dev

By default Godot will provide an implementation based on ENet , but the plan is that this could support AdHoc WiFi, Bluetooth, custom device/console networking APIs, etc. Yet it is made available to scripting in case a game has specific needs for a lower level API. Using the Master/Slave model efficiently.

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Bolt Introduction Tutorial For Absolute Beginners

SOVEREIGN MOON

In total, this three part video series consists of 30 minutes of video and will walk you through the basics of getting started with Bolt, Unity’s free visual scripting tool. Introduction to Bolt & Visual Scripting. Let’s jump in. The Difference Between Flow Machines & State Machines.

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