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Get started developing mixed reality for Meta Quest 3 with Unity

Unity Blog

Create captivating, cross-platform, immersive experiences that blend the real with digital content. Mixed reality development with Meta Quest 3 and Unity is here.

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Scaling Art Production for Live-Service Games: Challenges, Innovations, and Future-Ready Pipelines 

iXie gaming

Titles like Fortnite, Apex Legends, and Genshin Impact have redefined player engagement through frequent content drops, seasonal events, and community-driven updates. The answer lies in scalable art production pipelines that balance speed, quality, and cross-platform optimization. These include: (i).

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Level up game development insights at AWS re:Invent 2024

AWS Games

AWS-expert led chalk talks, workshops and sessions dive into using AI to boost developer productivity and enhance the player experience, among other exciting topics. Technical Director Ivan Marcin is back for another groundbreaking session that will guide attendees through building a multi-modal agent using Amazon Bedrock.

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New Solution Guidance for building scalable cross-platform game backends on AWS

AWS Games

Games are increasingly cross-platform and online, and game developers need to develop secure and scalable backend features to support these online elements of their games. Developers also want to allow players to play with their friends across platforms, and move gameplay between those platforms to provide a seamless player experience.

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Shooting for Success: Navigating the Ultra Competitive Shooter Genre

Deconstructor of Fun

What had been brewing on PC for years before with games like Counter-Strike, was now dominant cross-platform and reaching the “masses” on console. Within that audience, you then need to create a defensible position via product strategy: Strong differentiation, effective live-service execution, and productive content.

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QORPO brings generative AI features to AneeMate with AWS

AWS Games

Most recently, QORPO integrated Amazon GameLift into its infrastructure to enable scalable cross-platform server hosting and matchmaking across titles. It also turned to Amazon Bedrock to bring generative artificial intelligence (AI) capabilities to the recently launched AneeMate.

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The Hunger Games for User Generated Content: Case Fall Guys

Deconstructor of Fun

E pic’s user-generated content (UGC) domination has required thousands of employees and 5 years of development but pays off with 40% of player game time and $350M generated from creator worlds. This likely sets them behind their mobile competitors who would have fewer challenges crossing over onto consoles.

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