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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

using data oriented algorithms to process the culling of objects and both secondary command buffers and automatic batching to efficiently submit the draw primitives. It also has more useful built-in data types such as integer vectors. The core engine has been significantly optimized, especially on the memory and data-oriented areas.

AAA 145
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GSoC 2019 progress report #2

Mircosoft Game Dev

Improvements to the Visual Scripting System by Swarnim Arun. Improvements to the Visual Scripting System – Swarnim Arun. Project: Improvements To Visual Scripting System. Working on the tool script feature. Overall fixes for things in Visual Script. Interactive Music by Daniel Matarov.

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Why 70% of Developers Prefer Unity for Mobile Game Development 

iXie gaming

This game engine requires minimal coding knowledge to build mobile games – instead, it offers a visual scripting system and supports third-party solutions such as Bolt. As a result, they can make informed decisions to improve their game content. This enables developers to create game logic without extensive coding experience.

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GSoC 2019 progress report #1 (part 2)

Mircosoft Game Dev

Improvements to the Visual Scripting System by Swarnim Arun. Motion matching, on the other hand is a method where the computer chooses the best pose for each frame by itself from a huge database of motion capture ( MoCap ) data using some algorithm. Along with data collection, I tried out implementing KDTree and KNN search.

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Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

Android: Add basic user data backup option ( GH-49070 ). LineEdit: Double click selects words, triple click selects all the content ( GH-46527 ). OS: Expose OS data directory getter methods ( GH-49732 ). VisualScript: Allow dropping custom node scripts in VisualScript editor ( GH-50696 ). If you need to preserve the 3.2

Beta 52
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Dev snapshot: Godot 3.4 beta 4

Mircosoft Game Dev

Android: Add basic user data backup option ( GH-49070 ). Android: Add support for prompting the user to retain app data on uninstall ( GH-51605 ). LineEdit: Double click selects words, triple click selects all the content ( GH-46527 ). OS: Expose OS data directory getter methods ( GH-49732 ).

Beta 52
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Release candidate: Godot 3.4 RC 2

Mircosoft Game Dev

Android: Add basic user data backup option ( GH-49070 ). Android: Add support for prompting the user to retain app data on uninstall ( GH-51605 ). Core: Provide a getter for the project data directory ( GH-52714 ). Core: Add an option to make the project data directory non-hidden ( GH-52556 , GH-53779 ).

Mesh 52