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The Top 10 Popular VR Game Development Tools

Logic Simplified

Its capabilities for VR content creation include comprehensive 3D modeling tools, advanced texturing and shading, animation and rigging, and integration with VR Devices. Unreal - Game Engine Unreal Engine is a powerful and production-proven RT3D (Real-Time 3D) computer graphics game engine developed by Epic Games.

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Powerful Shader Insights: Using Shader Debug Info with NVIDIA Nsight Graphics

Nvidia

As ray tracing becomes the predominant rendering technique in modern game engines, a single GPU RayGen shader can now perform most of the light simulation of a. As ray tracing becomes the predominant rendering technique in modern game engines, a single GPU RayGen shader can now perform most of the light simulation of a frame.

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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

This adds parity with Ogg Vorbis audio tracks, and will be a welcome addition for users who want to load user-generated content at runtime (including non-game audio applications). Instead of making the entire game slow down on lower end systems, updates will just happen less frequently. Now, in Godot 4.4,

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Why 70% of Developers Prefer Unity for Mobile Game Development 

iXie gaming

Mobile gaming has become popular in recent times thanks to the growing number of mobile device users. Several mobile game engines are used to create mobile games. However, Unity has stood out as one of the most preferred and trusted mobile game engines. And that’s where Unity wins.

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Implementing Path Tracing in ‘Justice’: An Interview with Dinggen Zhan of NetEase

Nvidia

New technologies generally bring new problems, and the debugging process is particularly more difficult. Fortunately, NVIDIA has upgraded the NVIDIA Nsight debugging tool in time, making it an easier process for development work. Debugging costs us significant time. From beginning to end, it took us about five to six months.

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Optimizing System Latency with NVIDIA Reflex SDK – Available Now

Nvidia

The NVIDIA Reflex SDK offers developers: Low Latency Mode – Aligns game engine work to complete just-in-time for rendering, eliminating the GPU render queue and reducing CPU back pressure in GPU-bound scenarios, thus reducing latency in GPU bound scenarios. Great for debugging and for real time in-game overlays.

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The Best Tools to Improve Gameplay Performance

Nvidia

DLSS is now available in Unreal Engine 4 through our official DLSS UE 4.26 Improving Latency with Reflex The NVIDIA Reflex SDK allows game developers to implement a low latency mode, which aligns game engine work to complete just-in-time for rendering.