Remove Content Remove Educational Remove Shaders
article thumbnail

Flexible and Powerful Ray Tracing with NVIDIA OptiX 8

Nvidia

This release adds support for Shader Execution Reordering (SER). NVIDIA OptiX is free to use within any application, including commercial and educational applications. NVIDIA OptiX has also found its place in the film and animation industry, where accurate and realistic rendering is crucial.

article thumbnail

[Showcase]I programmed a universe using Cocos Creator

Cocos

Showcase Link: [link] The following is the main content: Hello everyone, I’m Shengzi, a programmer from a large internet company in China. Therefore, dividing the vast universe into scale models and rendering it in layers helps Cocosmos present content logically and facilitates resource management. Since version 3.0

Texture 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

GDquest Kickstarter Stretch Goals, Free Tutorials and Demos

Mircosoft Game Dev

We're looking to fund three stretch goals to bring more content to everyone. If you want to get excellent learning material and help us bring more Free educational resources to the community, you can back us now on Kickstarter ! However, that said, it's time to get back to creating more content. Godot demos. Free tools.

Demo 52
article thumbnail

Godot core budget meeting report #1

Mircosoft Game Dev

We also discussed a proposal to further clean up the documentation and clearly separate more game-specific tutorials, as well as having a clearer way to link to content generated by our community. we want to move our texture compressors to GPU using compute shaders. Hiring a generalist contributor for editor UX and web dev.

Texture 52
article thumbnail

The Kristala Dev Blog - Issue #29

Astral Clock Tower Studios

Plus, for just a few bucks a month, you'll unlock access to exciting interviews, educational tutorials, informative walkthroughs, and intimate, live development streams hosted by various members of the ACS team. In order for the hair cards to work properly with the textures, the plugin, the shader, and the cards must all work in tandem.

Dev 52
article thumbnail

Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

Talking about quality training courses that add up to the real educational value, Unity developers are lucky to have a wider pool of options. Just for you to compare: the Udemy education platform offers around 2,200 courses for Unreal Development, while there are 5,500 courses focused on Unity.

Engine 52
article thumbnail

Logjam as mourning wood

Radiator Blog

CONTENT WARNING: Some of the screenshots have some CG nudity in them. About my splitting tech: I didn't manually model pre-split meshes, it's all dynamic via shader. Logjam by Robert Yang Logjam is the latest in my gay sexuality series -- a short small game about a middle aged lumberjack daddy processing wood and other hard things.