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Epic to unify content marketplaces and offer creators 88 percent revenue cut

Game Developer

The Unreal Engine Marketplace, ArtStation Marketplace, Sketchfab, and Quixel Bridge will soon become "Fab."

Content 265
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Unity rolls out AI tools and marketplace for game developers

Game Developer

Unity's AI tools include a content creation tool called Unity Muse and a runtime inference engine called Unity Sentis.

AI 273
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Dean Gichukie’s studio Kunta Content delivers authentic African stories

PreMortem.Games

Welcome to Dean Gichukie ‘s world, where history comes alive through Kunta Content. The Kunta Content team Dean’s creative journey began at age 8 when he started drawing and painting. Hiru’s progress attracted more attention and support from Epic Games and Unreal Engine. One of the stories I wrote was a game.

Content 156
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How to Use Content Marketing to Sell Board Games

Brand Game Development

One of the greatest forms of marketing, my personal favorite, in fact, is content marketing. The term “content marketing” gets thrown around carelessly on the Internet way too much and with little meaning attached, but the basic idea is simple. The Wikipedia definition I’ve included below is even more insightful.

Content 130
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Unity vs. Unreal Engine: Which is Better for Android Game Development?

Big Games

Unreal Engine Created by Epic Games, it is well known for its advanced rendering capabilities and excellent visuals. Features Comparison: Unity vs. Unreal Engine When deciding between these two, check and compare via an Android game development company in India. Unreal Engine Its advanced rendering engine sets it apart.

Engine 52
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What is your current opinion on Unreal Engine 5? Between Digital Foundry, content creators, and people on social media, everyone appears to be constantly attacking UE5 for performance issues (stuttering, frame rate, etc.). Is this criticism warranted, or is it more a case of developers still getting used to UE5 and its complexities (meaning it will likely improve in time)?

Ask a Game Dev

Everything improves with time as the engineers learn the details and optimize their work. This is true of every tech platform ever and won't be any more different with Unreal Engine 5 than it has been with UE4, 3, or anything else. One major issue we ran into was with Nanite. We'll fix it eventually, likely not in the next patch."

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3D Content Interoperability with Topology-Free Modeling

Nvidia

In addition, due to the topology creation process, 3D modeling is time consuming and has a high entry barrier for content creation. Most game engines also require multiple levels of asset detailing, which requires the use of multiple assets and leads to additional production and running costs.

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