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QORPO brings generative AI features to AneeMate with AWS

AWS Games

Balancing build compared to buy Launched in 2019, QORPO features more than 700,000 registered users globally and logs more than 100,000 daily users across its collection of first-party games. Using additional AWS technologies, QORPO also developed an extensive ecosystem to support feature additions to its many titles.

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Drive-Up Your Revenues with Seasonal Events

Game Refinery

With over 90% of the top-grossing 100 iOS mobile games using seasonal events to boost their revenues, national holidays have become an essential part of LiveOps with players expecting an influx of new content as we approach the holiday seasons. Zombie Frontier 3’s Christmas content Event-related offers (e.g.,

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The Rise of Hybridization in Mobile Games: How Developers are Genre Mashing Their Way to Success

Game Refinery

In the past, hybridization was mainly seen in 4X strategy games that merged with puzzle and idle RPG mechanics , but in recent months this phenomenon has spread to titles of all shapes and sizes across the market – not just the hybrid-casual genre. Mechanically, the mode is relatively similar to Blizzard’s Hearthstone.

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The walls are alive with tiny people in Cyborn’s Mixed Reality game Wall Town Wonders

PreMortem.Games

A standout feature of Wall Town Wonders is its hand-tracking interaction, allowing players to control the game and engage with characters using just their hands. Elements of Steampunk Another highlight is the airplane control mechanism. “We Within days, the concept was pitched to Meta and greenlit enthusiastically.

Games 118
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Parallel Experiment by Eleven Puzzles: “Put your heart into it and players will notice”

PreMortem.Games

True Cooperation One of the defining features of Parallel Experiment is its real-time cooperative gameplay. We throw ideas around, different puzzle mechanics, narrative elements and unique interactions,” Olczyk says. “Without a doubt, thats what were most proud of,” Olczyk states.

Puzzle 138
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Biomorph by Lucid Dream Studio brings innovation to the Metroidvania genre 

PreMortem.Games

So when we really enjoyed the hat-throwing mechanic found in Mario Odyssee, we asked ourselves if that particular mechanic of taking over an enemy existed in a Metroidvania. Producing a Metroidvania is a huge undertaking, and the developers could easily be overwhelmed by the content they wanted to create, according to Berriche.

Studios 104
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Struggling with UA and player retention in a post-IDFA world? Minigames are the answer

Game Refinery

Publishers and studios are constantly looking for new ways to improve these, whether it’s with more powerful ad creative to boost UA or by adding new gameplay mechanics and features to improve player retention. Introducing minigames into your game also provides an opportunity to add new monetization elements.

Mechanics 236