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Gnarly content: 9 risks for horror game development

Game Developer

This blog explores some of the risks of horror game development and how to address them.

Horror 283
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Webinar Recap: How Mobile Game Developers Are Using IP Collaborations to Enhance LiveOps

Game Refinery

Two people who know all this too well are Kalle Heikkinen, Market Insights at Liftoff Intelligence, and Altti Fromholdt, Content Creator at Liftoff Intelligence. The post Webinar Recap: How Mobile Game Developers Are Using IP Collaborations to Enhance LiveOps appeared first on GameRefinery.

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New Year, New GD: Inside Game Developer's new design

Game Developer

Welcome, once again, to the all-new GameDeveloper.com, now updated for better readability, easier content discovery, and an all-around improved site experience.

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Unity rolls out AI tools and marketplace for game developers

Game Developer

Unity's AI tools include a content creation tool called Unity Muse and a runtime inference engine called Unity Sentis.

AI 275
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Elon Musk announced that he will open a studio and “Make games great again”

PreMortem.Games

Musk states: “ Too many game studios that are owned by massive corporations ,” and that said studio will “ make games great again.” The real issue in the industry is not the concentration of content creators under publishing labels, but rather the shift in economic power towards platform holders.

Studios 197
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Dean Gichukie’s studio Kunta Content delivers authentic African stories

PreMortem.Games

Welcome to Dean Gichukie ‘s world, where history comes alive through Kunta Content. The Kunta Content team Dean’s creative journey began at age 8 when he started drawing and painting. One of the stories I wrote was a game. That game is now Hiru.” For Dean, history is the key to understanding people.

Content 156
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Wrapping up 2024 • Celebrating the life and works of solo developers

PreMortem.Games

Here at PreMortem.Games, we have great admiration for developers who tackle the entire game development cycle on their own. Because, lets be honest, creating games is hard and it takes a special kind of developer to choose the solo path. I dont want to work on my game 7 days a week. There are no days off.