Remove Content Remove Mesh Remove Rigging
article thumbnail

The Top 10 Popular VR Game Development Tools

Logic Simplified

Its capabilities for VR content creation include comprehensive 3D modeling tools, advanced texturing and shading, animation and rigging, and integration with VR Devices. You can upload your custom character, customize your rigging options, and export characters and animations in multiple formats.

article thumbnail

Importing 3D assets from Blender (GameDev.tv)

Mircosoft Game Dev

. * Be sure to copy the entire folder and not just the contents of it. You will need to navigate to your Applications, open the Blender folder, Right click (secondary click) on the Blender application and Show Package Contents. Has a bone based rig. Has no mesh modifiers. The armature and mesh objects are on Layer 1.

Asset 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Filmmaking in Unreal Engine — how Hanny created her arthouse cinematic

CG Spectrum

The course content helped walk me through pretty much all the steps of Metahuman creation. So handling a full landscape with high-resolution Megascan foliage mesh was painful. I took it as a chance to add human characters as well as a challenge to go through the Metahuman implementation. Lighting the scene.

article thumbnail

Accelerate your Game Design, Development and Build with Unity Asset Store

Jaunty Bear Games

It’s the perfect replacement for Unity’s UI Text and the legacy Text Mesh. . Use Unity Timeline to create cinematic content, game-play sequences, audio sequences, and complex particle effects. . High quality rigged low poly animals with amazing animations, stunning demo scenes, multiple textures, sounds and Wander Script.

Asset 52
article thumbnail

Make a fully functional calculator in Unity not only for VR, Part III

DameDev.tv

Right-click on the Project content tab and from the context menu that appears, select Export Package. " Next, drag and drop the previously exported.unitypackage file into the Project content tab. Importing Samples To make our life a bit easier, let's import an XR rig from the Unity sample assets. And that's it!

article thumbnail

Leveling Up Graphics and Performance with RTX, DLSS and Reflex at NVIDIA GTC

Nvidia

The beta release of Audio2Face includes the highly anticipated ‘character transfer’ feature, enabling users to retarget animation onto a custom 3D facial mesh. With the Audio2Face app, Omniverse users can generate AI-driven facial animation from audio sources.

article thumbnail

The Kristala Dev Blog - Issue #30

Astral Clock Tower Studios

Although we liked the idea of the original lamp posts, they didn't quite mesh well with the remote and run-down vibe of the Dalamase. link] Rigging / Animation. The new versions of the lamp posts that Hassan whipped up this sprint are much more suited to an abandoned fishing village.

Dev 52