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HTR: Hyper Torque Racing out now

Indie DB

"HTR: Hyper Torque Racing" is a racing game with easy controls that lets you experience realistic racing. Along with a vast single-player content, you can also enjoy online multiplayer with up to 8 players. Win intense races and become the world's best.

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Hypercasual games market is shrinking, still 3.7 billion downloads last 3 months

PreMortem.Games

As one might have expected, we can see several oldies on our list: Bridge Race , Going Balls , Race Master 3D – Car Racing and Car Games 3D: Car Racing. Thus, when every pixel of the old games seems to be explored up and down, DLC (downloadable content) might become a good option to sugarcoat things.

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Webinar Recap: How Mobile Game Developers Are Using IP Collaborations to Enhance LiveOps

Game Refinery

Two people who know all this too well are Kalle Heikkinen, Market Insights at Liftoff Intelligence, and Altti Fromholdt, Content Creator at Liftoff Intelligence. One such game mode was Jellyfishing , where two teams raced to capture a designated number of jellyfish.

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Deathgrip by Reclaim Interactive takes us back to the podracers of the future

PreMortem.Games

I think racing games have fallen out of favor because there’s a lack of innovation as they focus more on graphics and realism than creativity and feel”, says founder and Art Director Brian Young. “But Young got his podracing fix through the Star Wars Episode 1 Racing games (SWE1R).

Racing 104
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The Hunger Games for User Generated Content: Case Fall Guys

Deconstructor of Fun

E pic’s user-generated content (UGC) domination has required thousands of employees and 5 years of development but pays off with 40% of player game time and $350M generated from creator worlds. How did Fall Guys add User Generated Content mid-flight?

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Rumble Racing Star brings kart racing to Web3

Game Daily

Rumble Racing Star is a Mario Kart-alike with Web3 elements, published by DeLabs Games (part of 4:33 Creative Lab) in South Korea. Quinn Kwon: We were looking at different racing genres and we were inspired by lawnmower racing culture. It’s a really casual racing game.

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Former Criterion leaders set-up new AAA games studio Fuse Games

GamesIndustry.biz

The new outfit has been founded by studio general manager Matt Webster, head of content Steve Uphill, head of production Pete Lake, head of technology Andrei Shires, and head of operations Alan McDairmant. The veterans who left Need for Speed developer Criterion in December last year have reunited to form a new AAA studio: Fuse Games.

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