Advanced GPU optimization techniques in Unity 6 • Insights from Unite 2024
PreMortem.Games
OCTOBER 14, 2024
Framerate Optimization To address this, Unity offers several profiling and debugging tools. Unity’s Frustum Culling and Depth Rejection techniques help reduce the amount of geometry processed by discarding objects outside the camera’s view or hidden by others. In some cases, Solid Angle Culling reduced ARTAS processing time by 60%.
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